Release planning

CadCraft 0.8 impact map

Every fix and feature lined up for 0.8, and what each one touches: which apps, and which layers of the stack.

ProjectCadCraft
Sheet0.8 impact
Items297
Date2026-11-01
1Fix
269Feature
2Spike
0Platform
2Site ops
2Sanity check
21Decision
≈ 0days in the written 0.8 plans
  • Planned 0 on the plan for the release it is filed under
  • Built 297 built and working in /lab (the dev builds). Whether the public has it is its reach: "in the lab", "Live" (the last gate) or "switched off"; see docs/REACH-LIVE.md
  • Partly built 0 part of it is built in /lab; the rest waits (see "Waits on")
  • Promised 0 the live site already says it is coming
  • Moved 0 moved here from an earlier release or wishlist
  • Found 0 bug found after a release shipped; fixed in a point release or the next one
  • Candidate 0 recommended in a spike or session log; owner to choose
  • Community please test 0 built and in /use; a Discord post gives the steps and the expected result and asks people to try it on their own devices, files or know-how
  • Decision Time 0 a decision, check, file, key, flag or go only you can give; folds into the list once answered

Built means built and working in the lab. Live means the public can use it, and is the last gate: 293 Built · Live, 4 Built · in the lab.

Sheet 1 · impact areas

Where 0.8 lands

How many items touch each app and each layer, by kind. One item can touch several areas, so the rows add up to more than the item count. Pick a row to filter the schedule below.

Impact areaFixFeatureSpikePlatformSite opsSanity checkDecisionAll
Apps
CadCraft – 104 1 – 1 1 6 113
BimCraft 1 138 – – 1 1 4 145
ModelCraft – 63 1 – 1 1 3 69
MarkupCraft – 40 – – – 1 2 43
TakeoffCraft – 40 – – – 1 3 44
CivilCraft – 87 – – – 1 3 91
DetailCraft – 45 – – – 1 3 49
PartCraft – 97 1 – 1 2 7 108
Studio – 13 – – – 2 6 21
SuperCad Studio – 120 – – – – – 120
Layers
Site and services – 9 – – 1 – 9 19
Desktop host – 6 – – – 1 1 8
App shell – 17 – – – – 1 18
App code – 183 1 – – – 5 189
Our engines – 31 – – – – 1 32
Vendor engines – 2 – – 1 – – 3
Drawing surface – 4 – – – – – 4
Help and words – 9 – – – – 1 10
Tests and tooling – 3 – – – – 1 4

Sheet 2 · schedule

Every fix and feature

Grouped by track. App chips carry each app’s layer colour; Studio is in ink. "Waits on" names what has to happen first; the small lines under it say who asked and where the item is written up.

Add an item Fork map (Rust and C++ forks) The roadmap

Issues sync every 10 minutes; last sync Nov 1, 2026 4:00 pm.

ItemWhatAppsLayersStatusDaysWaits onIssues
Render engines (Track RE) 3
FeatureRE.2 Link to RE.2 Scene package for other render engines (USD + render settings)

One package every outside engine reads: the scene as USD with its textures, plus a small settings file with the camera, size, samples, sun and sky, exposure and the exact material values, so nothing is lost when another program's importer skips a field. Owner's ask, 2026-10-24. Plan docs/0.8-PART1.md.

BimCraftModelCraft App codeOur engines Built · Live 2 – From: Owner (Owner) Owner 2026-10-24 (plan it for 0.8)
Engineering gaps (Track EG) 58
FeatureEG.33 Link to EG.33 Design studies: many variants, a trade-off chart, pick one

Make hundreds of variants from parameters, configurations or a script, run them on this computer (overnight if needed), see them on a cost / weight / carbon chart with the best trade-offs marked, and make the chosen one the design. Owner's second list 2026-10-27 (duplicates removed). Plan docs/0.8-PART5.md § Second list.

BimCraftModelCraftPartCraft App codeOur engines Built · Live 10 – From: owner (Owner) Owner, 2026-10-27 (engineering ideas list, add to 0.8)
Shared engines across fields (Track XE) 12
FeatureXE.4 Link to XE.4 Shared engine: motion (kinematics and multibody) (lib/motion)

Rigid-body chains, DH, inverse kinematics, contact-free multibody dynamics, joints and drives, URDF in/out. One engine (rule 39) used by field packs FL.24, 49, 52, 53, 73. Built our own, Apache-2.0 (rule 43). Plan docs/0.8-PART6-INDUSTRY.md § 1.

ModelCraftPartCraftSuperCad Studio Our engines Built · Live 8 – Owner 2026-10-28 (field packs → pull features into the stack)
FeatureXE.5 Link to XE.5 Shared engine: discrete-event and people simulation (lib/des)

Queues, resources, conveyors, AGVs, shifts, people flow; one engine for factories, warehouses, hospitals, airports, construction logistics, evacuation. One engine (rule 39) used by field packs FL.7, 24, 61, 68, 74. Built our own, Apache-2.0 (rule 43). Plan docs/0.8-PART6-INDUSTRY.md § 1.

BimCraftModelCraftCivilCraftSuperCad Studio Our engines Built · Live 8 – Owner 2026-10-28 (field packs → pull features into the stack)
FeatureXE.4b Link to XE.4b Closed-loop mechanisms (four-bar, parallel robots, suspensions)

A constraint solver for closed kinematic loops, as an extension of lib/motion (XE.4). Size it first; it starts after XE.4 is mounted in a host (rule 41).

ModelCraftPartCraftSuperCad Studio Our engines Built · Live – – Owner 2026-10-29 (xe-motion-sim_PART_3 decision, approved as recommended)
FeatureXE.7 Link to XE.7 Shared engine: requirements and traceability (lib/trace)

Requirements linked to model elements, tests and documents; ReqIF in/out; verification matrices; design history files. One engine (rule 39) used by field packs FL.47, 48, 60, 70, 71, and every regulated field. Built our own, Apache-2.0 (rule 43). Plan docs/0.8-PART6-INDUSTRY.md § 1.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraftSuperCad Studio Our engines Built · Live 6 – Owner 2026-10-28 (field packs → pull features into the stack)
FeatureXE.13 Link to XE.13 Shared engine: controls and plc (lib/plc)

IEC 61131-3 ladder and structured text, PLCopen XML in/out, a soft-PLC simulator tied to E9 and the 3D model (virtual commissioning). One engine (rule 39) used by field packs FL.24, 41, 46, 52. Built our own, Apache-2.0 (rule 43). Plan docs/0.8-PART6-INDUSTRY.md § 1.

CadCraftModelCraftPartCraftSuperCad Studio Our engines Built · Live 10 The 3D-scene binding (scenePlant) has no 3D host mounted; the flow-model binding is mounted in the Engines panel Owner 2026-10-28 (field packs → pull features into the stack)
Landscape architecture (Track LA) 11
FeatureLA.6 Link to LA.6 Plant records v2: cultivars, supplied sizes, density, specification notes, table editor

cadcraft-plants v2 (v1 still read): cultivars, several supplied sizes per record (container, root ball, bare root, height, girth, clear stem), planting density per m², specification notes, the record's own symbol and 3D model. An in-app plant table editor for the project list and the person's own list. Schedules count by supplied size. Plan docs/0.8-PART7.md § 3.

BimCraftModelCraftCivilCraftSuperCad Studio Our engines Built · Live 3 Not built: editing the person's own Library plant list in the app (the project list is edited; "Save as a plants file" makes a v2 file to submit) Insider landscape architect, email 2026-10-30; owner: "make this in 0.8 now"
FeatureLA.7 Link to LA.7 Plant symbols by drawing scale and detail level; your own symbols and 3D plants

Three plan detail levels chosen by sheet scale (thresholds in Settings, override per sheet), planting or mature spread. Import a DXF/DWG block or SVG as a record's symbol, and a GLB/OBJ as its 3D plant (checked as untrusted, size caps), stored in the project. Plan docs/0.8-PART7.md § 3.

BimCraftModelCraftCivilCraft Our engines Built · Live 3 – Insider landscape architect, email 2026-10-30; owner: "make this in 0.8 now"
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