Release planning

CadCraft 0.8 impact map

Every fix and feature lined up for 0.8, and what each one touches: which apps, and which layers of the stack.

ProjectCadCraft
Sheet0.8 impact
Items297
Date2026-11-01
1Fix
269Feature
2Spike
0Platform
2Site ops
2Sanity check
21Decision
≈ 0days in the written 0.8 plans
  • Planned 0 on the plan for the release it is filed under
  • Built 297 built and working in /lab (the dev builds). Whether the public has it is its reach: "in the lab", "Live" (the last gate) or "switched off"; see docs/REACH-LIVE.md
  • Partly built 0 part of it is built in /lab; the rest waits (see "Waits on")
  • Promised 0 the live site already says it is coming
  • Moved 0 moved here from an earlier release or wishlist
  • Found 0 bug found after a release shipped; fixed in a point release or the next one
  • Candidate 0 recommended in a spike or session log; owner to choose
  • Community please test 0 built and in /use; a Discord post gives the steps and the expected result and asks people to try it on their own devices, files or know-how
  • Decision Time 0 a decision, check, file, key, flag or go only you can give; folds into the list once answered

Built means built and working in the lab. Live means the public can use it, and is the last gate: 293 Built · Live, 4 Built · in the lab.

Sheet 1 · impact areas

Where 0.8 lands

How many items touch each app and each layer, by kind. One item can touch several areas, so the rows add up to more than the item count. Pick a row to filter the schedule below.

Impact areaFixFeatureSpikePlatformSite opsSanity checkDecisionAll
Apps
CadCraft – 104 1 – 1 1 6 113
BimCraft 1 138 – – 1 1 4 145
ModelCraft – 63 1 – 1 1 3 69
MarkupCraft – 40 – – – 1 2 43
TakeoffCraft – 40 – – – 1 3 44
CivilCraft – 87 – – – 1 3 91
DetailCraft – 45 – – – 1 3 49
PartCraft – 97 1 – 1 2 7 108
Studio – 13 – – – 2 6 21
SuperCad Studio – 120 – – – – – 120
Layers
Site and services – 9 – – 1 – 9 19
Desktop host – 6 – – – 1 1 8
App shell – 17 – – – – 1 18
App code – 183 1 – – – 5 189
Our engines – 31 – – – – 1 32
Vendor engines – 2 – – 1 – – 3
Drawing surface – 4 – – – – – 4
Help and words – 9 – – – – 1 10
Tests and tooling – 3 – – – – 1 4

Sheet 2 · schedule

Every fix and feature

Grouped by track. App chips carry each app’s layer colour; Studio is in ink. "Waits on" names what has to happen first; the small lines under it say who asked and where the item is written up.

Add an item Fork map (Rust and C++ forks) The roadmap

Issues sync every 10 minutes; last sync Nov 1, 2026 4:00 pm.

ItemWhatAppsLayersStatusDaysWaits onIssues
BIM interop 8
FeatureDF.12c Link to DF.12c Revit ↔ Archicad through BimCraft

IFC in and out keeping GlobalIds, property sets and classifications; parameter ↔ property mapping files; BCF for issues; a round-trip report.

BimCraft App codeOur enginesHelp and words Built · Live 2 – From: Discord community (Discord) 0.6-PART2 DF.12
Computational engineering (Track CE) 12
FeatureCE.1 Link to CE.1 Field kernel: voxel signed-distance shapes

Our own field kernel (lib/field): parts as a fine voxel distance field, built from meshes or formulas (gyroids and other lattice surfaces), joined, cut, shelled and blended, then turned back into a closed, printable mesh. Same inputs give the same result every time. Discord request, owner put it on 0.8 on 2026-10-27. Plan docs/0.8-PART3.md.

PartCraft Our engines Built · Live 5 – From: Discord community (Discord) Discord 2026-10-27 (owner: add this to 0.8)
FeatureCE.8 Link to CE.8 Generators check their own design

A generator can run PartCraft's Simulation, Thermal and Flow on its result and adjust the design until it fits, for example resizing a heat exchanger until the pressure drop is in range. Discord request, owner put it on 0.8 on 2026-10-27. Plan docs/0.8-PART3.md.

PartCraft App codeOur engines Built · Live 3 – From: Discord community (Discord) Discord 2026-10-27 (owner: add this to 0.8)
FeatureCE.14 Link to CE.14 OpenVDB (.vdb) out from the field engine

The field kernel writes a part's field as an OpenVDB level set (.vdb), the sparse format renderers, simulation and 3D programs read. Every add-on built on the field engine can use it; in Engineer it is a Level set (.vdb) button in Data out. Checked with OpenVDB's own reader: every sampled value, the active voxels and the bounds read back exactly. Discord follow-up from the requester, owner's go on 2026-10-29. Plan docs/0.8-PART3.md.

PartCraftSuperCad Studio Our enginesApp code Built · Live 3 – From: Discord community (Discord) Discord 2026-10-29 (owner: go)
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