Roadmap 0.10, Interface roadmap — wave 1
UI.13 Icon quality bar: a review sheet of every icon at 16, 20, 24 and 32 px in every style and both themes; redraw what fails
Owner 2026-11-09: "Our icons look like crap. We want cleaner colorful and theme colored icons." The CadCraft set (assets/js/app-workspace-icons.js, 0.9 DU.1, 2026-11-05) has 114 drawings on a 32-unit grid with a 1.5-unit round stroke and flat two-tone fills (roles w, a to e, s1/s2, t); 37 wall-tool icons were added by WT.1. It was drawn in one day, reviewed on one sheet at one size, and used only where a layout opts in (toolrows.icons "set", the Vector palettes); everywhere else the apps show Bootstrap Icons (one weight, grey) or their own drawings, so the screen mixes three icon families. This row, before more drawing: (1) a review sheet page (tools/icons/sheet.mjs → a static HTML in the lab) rendering every icon at 16 / 20 / 24 / 32 px, full colour, outline colorized and theme colour (UI.15), light and dark, next to the Bootstrap icon and the app drawing it replaces; (2) drawing rules written in the module header from the owner's look: grid, stroke and corner radius, the five fills and when each is used, what a 16 px icon may still show (no text, no detail under 2 units, one idea), silhouette first; (3) a lint (tools/icons/lint.mjs) that fails an icon off the grid, with a stroke under 1 or a sub-2-unit detail; (4) redraw every icon the sheet shows as muddy at 16 px (a first look at the set suggests the dimension, text and view icons). The sheet stays as the standing check (the test runs the lint).
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