Roadmap 0.10, Interface roadmap — wave 1
UI.19 Owner: which mainstream interfaces to mock next, per app, for interface wave 2
Built-in layouts after this wave: Ribbon and project browser (docked), Toolbox and info box, AutoRev, Duncan, Vector, Sketch, Drafting (UI.12). Owner 2026-11-09: each app has several mainstream interfaces people like; mock them so a person picks the one they like per app. Candidates not yet mocked, by app, for your pick (names here are for you; the layout names stay ours, see the vendor-names rule): CadCraft: the classic toolbars-and-command-line drafting screen of the 2000s (menu bar, docked toolbars on four sides, command window, no ribbon). BimCraft: the Toolbox layout already follows the Archicad pattern and AutoRev the Revit one; a Vectorworks Architect pattern is Vector. ModelCraft: Sketch is there; a Blender-style editor-areas layout (split editors, header per area, N-panel) and a Rhino-style layout (four viewports, command line, toolbar tabs, right panels). MarkupCraft and TakeoffCraft: the Bluebeam pattern (left thumbnails, tool chest and markups list in right tabs, a properties toolbar under the ribbon) and the PlanSwift pattern (left pages tree, right takeoff items list, a quantities bar). CivilCraft: the Civil 3D pattern is a ribbon with a Toolspace palette (Prospector / Settings / Survey tabs) at the left. DetailCraft: the Tekla pattern (ribbon, a side pane with Applications & components, a mini toolbar at the selection). PartCraft: the Fusion / SolidWorks pattern (toolbar tabs, a browser tree at the left, a timeline at the bottom, a marking menu at the pointer, a Command Manager). Pick the three or four that matter most for 0.10 and this row becomes wave 2's list; each is one layout file plus the blocks it needs (split editors and a timeline are the two blocks none of the above have).
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