Tutorials CadCraft help Walkthroughs
Splines and polylines: SPLINE, SPLINEDIT, PEDIT
Draw a smooth curve through points or from a control polygon, edit its fit and control points, and edit polylines (join, close, width, fit, spline, decurve) or turn a spline into a polyline.
Written for CadCraft 0.7.1. The same help is inside the app: press F1.
What you will make
A curve through five points, then the same curve edited three ways, and a polyline built from three lines.
Draw a spline through points
- Type
SPLand press ReturnEnter. - Click or type the points the curve should pass through:
0,0,100,80,200,-30,350,50,500,0. Press ReturnEnter after the last one. - Start tangent: click a point the curve should leave towards, or press ReturnEnter to let it decide. Do the same for the end tangent.
The curve passes through every point. Type C instead of ReturnEnter to close it (the curve comes back to the first point). UU (Undo) takes the last point back while you are drawing.
Draw one from a control polygon
Type M at the first prompt, then C (Control vertices) and a degree from 1 to 5 (3 is the usual). Now the points you pick are the corners of a polygon that pulls the curve towards them; the curve starts on the first and ends on the last. A closed one wraps round, with no corner at the join.
Turn a polyline into a spline
At the first prompt type O (Object) and select polylines or lines. They become splines through their vertices; the originals go.
Edit a spline
Select it and type SPE (or type SPE and click it). Grips show the fit points (or the control points of a spline that has none): drag one to reshape the curve. At the prompt:
- Fit data (a spline drawn through points):
Aadds a fit point (click where),Ddeletes one (click near it),Mmoves one (click near it, then click its new place),Tsets the end tangents,Ppurges the fit points, so the spline is edited by its control points from then on. - Edit vertex:
Aadds a control point without changing the curve,Mmoves one,Wgives one a weight (above 1 pulls the curve closer to it, below 1 lets it go). - Open or Close, and Reverse (the curve runs the other way).
- convert to Polyline (
P): the spline becomes a polyline; the precision is how many segments each span gets (10 is the usual). - Undo takes the last change back; eXit ends.
Properties shows a spline's degree, how many fit and control points it has, its length, and lets you open or close it.
Edit a polyline
Select a polyline and type PE. A line, an arc or a spline you pick is first offered as a polyline to turn into (a spline asks for the precision).
- Close / Open joins or separates the ends.
- Join adds lines, arcs and polylines whose ends meet the polyline's end.
Fuzz distanceis how far apart ends may be and still join (0 means they must meet). - Width gives the whole polyline one width (0 removes it).
- Fit replaces the polyline by a smooth curve that passes through its vertices; Spline by a cubic B-spline that follows them (it starts and ends at the first and last vertex and stays near the others). Both become a polyline of short segments, and the original corners are kept, so Decurve brings them back.
- Ltype gen says whether a dashed linetype runs on along the whole polyline or starts again at each vertex.
- Reverse changes the order of its vertices. Multiple (
Mat the first prompt) edits several polylines with the same options.
Editing the vertices of a polyline in Properties or with grips stays as it was: PEDIT has no vertex editor.
In files
DWG and DXF 2000 keep a spline as a spline: degree, control points, knots, weights, fit points and tangents. A spline you open and don't change is written back exactly as it came. DXF R12 has no spline: it is saved as a polyline along the curve, and the history says how many.
Offset, trim, extend, fillet, break and join do not work on splines. EXPLODE a spline, or PEDIT it, to get a polyline those commands take.
Common mistakes
- The curve overshoots between close points. A curve through points bends where the points do. Use fewer points, or a control polygon.
- "That is not a spline." SPLINEDIT only takes splines;
PEDITedits polylines. - A closed fit spline has a slightly different shape in another program. CadCraft closes it with one smooth join at the first point; another program may close it with a periodic curve. A closed control-point spline is the same in both.