EngineBuilt · in the lab
Sound engine
Rooms, insulation, outdoor noise, listening.
Built on it
- Acoustic materials and assemblies —
- Acoustical engineering — Acoustics add-on and sound engine for BimCraft and ModelCraft with four calculation sheets: reverberation time, mass-law sound reduction, composite partitions and room sound level.
- Acoustics — Room acoustics, sound insulation, noise maps, listening.
Use it in your add-on
Name it in your manifest's needs. When someone adds your add-on, their account brings this engine too, and every edition loads it the first time your add-on needs it. Version ranges arrive with AL.13.
{
"id": "com.example.my-addon",
"apps": ["bimcraft", "civilcraft"],
"needs": ["engine.acoustics"]
}
Methods and standards
Sabine and Eyring reverberation with air absorption from the ISO 9613-1 formula, absorption by materials, people and furniture, a Fourier transform, a computed impulse response with a Schroeder measure-back, and convolution with dry sounds. It assumes a diffuse field: it is a guide for choosing finishes, not a prediction of how one room measures.
Limits
Lab. Only BimCraft hosts it; no other app and no Super host yet. Not built: the statistical, geometric, wave, metrics, insulation and outdoor modules. Not checked against measured rooms.