Resources Numerical accuracy

Calculations

Every calculation under our calculation policies: what it works out, its formula and the precision it runs at. Open one to see its code as it is in the released app.

  • 6,917 calculations in 1,248 source files
  • 143 exact
  • 6,286 in 64-bit
  • 335 with a 32-bit step
  • Last reviewed

Calculations

  • Faces in the cutting plane

    Finds the faces created by the cut, whose outlines bound the hatched area.

    ||n · d| − 1| ≤ 1e-9 and |(p − o) · d| ≤ 1e-6 × diagonal

    Drawing views of the exact solid brep-draw.js
    • PartCraft
    64-bit
  • Cutting-plane line in the neighboring view

    The point and direction of the line that shows where the section was cut.

    along = unit(d_section × d_view); p = (o · right, o · up); dir = (along · right, along · up)

    Drawing views of the exact solid brep-draw.js
    • PartCraft
    64-bit
  • Number of steps round a circle

    How many interpolation points a round direction gets, from its effective radius.

    h = (384 × DEV ÷ R)^¼; n = ceil(2π ÷ h) rounded up to a multiple of 4, between 32 and 720

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Cubic spline through the unit circle

    The poles of a periodic cubic B-spline that passes through the circle at every knot.

    pole i = k × (cos((i − 1)h), sin((i − 1)h)), k = 6 ÷ (4 + 2 cos h), err = h⁴ ÷ 384

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Largest stretch of the map

    The largest factor by which the scale lengthens any direction, used to size the deviation.

    σ = |M x| after 60 power iterations of x ← unit(Mᵀ M x)

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Image of a curve

    A line, circle, ellipse, Bézier or B-spline curve after the scale, as a B-spline in the same parameter.

    line, Bézier, B-spline: poles ↦ T × pole (exact); circle, ellipse: T × (c + r₁ x cos + r₂ y sin) at the spline's poles

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Image of a surface

    A plane, cylinder, cone, sphere, torus, extrusion, revolution or spline surface after the scale.

    plane ↦ plane with frame from T x, T x × T y; cylinder, cone: ring(u) × (R + v sin α) + v cos α Z; sphere, torus: ring(u) × (R₁ + R₂ cos v) + R₂ sin v Z

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Inverse of a placement

    Inverts a 3 × 4 placement matrix found in the shape.

    M⁻¹ = adj(M) ÷ det(M); t⁻¹ = −M⁻¹ t

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Parameter range of straight directions

    How far a line or the straight direction of a surface must extend to cover the body.

    t₀ = ((center − o) · d) ÷ |d|²; range = t₀ ± (1.02 × D ÷ |d| + 1)

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Raised shape tolerances

    The tolerance written on every vertex, edge and face of the scaled body.

    tol = max(old, max(1e-7, 3 × largest deviation + 1e-9))

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Numbers written to the shape text

    Turns each coordinate, weight and knot into the text OpenCascade reads back.

    text = String(v); −0 → 0

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Matching equal placements

    Decides when two uses of the same curve or surface share one mapped copy.

    key = entries rounded to 1e-12, joined

    Non-uniform scale of an exact body brep-gtrsf.js
    • PartCraft
    64-bit
  • Rib slab outline

    The flat region the rib is cut from: the sketch chain carried past both ends and offset to one side.

    E = 4 × max(1, diagonal + |box center − sketch origin|); ends ± E along the end directions; far side = + E × D

    Rib feature brep-rib.js
    • PartCraft
    64-bit
  • Choosing the rib piece

    Picks the piece of the trimmed slab that lies beside the sketch line and checks it is closed off by the body.

    distance(probe, piece) < 1e-6 × max(1, t); open when reach > 0.5 × E

    Rib feature brep-rib.js
    • PartCraft
    64-bit
  • Edge flange frame

    The axes a flange is built in: along the edge, out of the sheet's face, and out of its side.

    e = unit(B − A); square when |n_big · n_side| ≤ 1e-6; P = (A + B) ÷ 2 − v × t ÷ 2 must lie on the side face

    Sheet metal base and edge flanges brep-sheet.js
    • PartCraft
    64-bit
  • Flange cross-section

    The corner points of the bend and the leg in the plane square to the edge.

    C = (0, r); point(ρ, φ) = C + ρ (cos φ, sin φ); φ from −π ÷ 2 to −π ÷ 2 + θ; leg end = arc end + length × (−sin φ₁, cos φ₁)

    Sheet metal base and edge flanges brep-sheet.js
    • PartCraft
    64-bit
  • Bend relief slot

    The box cut beside an offset flange end so the bend can form.

    depth into the sheet = r + t; box length along u = (r + t) + 1e-3 × max(1, r + t); through 2 × t

    Sheet metal base and edge flanges brep-sheet.js
    • PartCraft
    64-bit
  • Side of the first bend

    Which side of an open profile the sheet's thickness goes on.

    turn = sign((p₁ − p₀) × (p₂ − p₁))

    Sheet metal base and edge flanges brep-sheet.js
    • PartCraft
    64-bit
  • Cone from its derivatives

    A cone's axis point, axis direction, radius and slope from the surface's derivatives at one point.

    ρ = |P_uu|; e = −P_uu ÷ ρ; z = P_v − (P_v · e) e; axis point = P − ρ e; slope k = (P_v · e) ÷ |z|

    Exact surface records for meshing brep-surf.js
    • PartCraft
    64-bit
  • Torus from its derivatives

    A torus's center, axis and two radii from the surface's derivatives at one point.

    ρ = |P_uu|; A = P − ρ e; d = unit(e × P_u); tube center M = P + P_vv; c = A + ((M − A) · d) d; R = |M − c|; r = |P_vv|

    Exact surface records for meshing brep-surf.js
    • PartCraft
    64-bit
  • Check against the kernel's face

    Confirms the record describes the same surface as the kernel's face before it is used.

    25 points on a 5 × 5 grid (2 % to 98 % of the parameter box); each within 1e-9 × size of the record's surface

    Exact surface records for meshing brep-surf.js
    • PartCraft
    64-bit
  • Closed loops with their curves

    Collects a sketch's curves into closed loops, keeping each curve's exact definition.

    tol = 1e-6 × max(1, extent); ends within 10 × tol share a node; arc mid = c + r (cos, sin)(a₀ + sweep ÷ 2)

    Sketch profiles for exact solids brep.js
    • PartCraft
    64-bit
  • Arc edge through three points

    Builds an arc of the profile in the kernel.

    arc through a (start node), mid, b (end node)

    Sketch profiles for exact solids brep.js
    • PartCraft
    64-bit
  • Loop orientation

    Whether a loop runs counterclockwise, from the sign of its area.

    A = ½ Σ (x_j y_i − x_i y_j)

    Sketch profiles for exact solids brep.js
    • PartCraft
    64-bit
  • Point just inside a loop

    A test point a small step inside the loop's longest edge, used to decide nesting.

    p = midpoint of longest edge + normal × 1e-6 × max(1, edge length)

    Sketch profiles for exact solids brep.js
    • PartCraft
    64-bit
  • Which loops are holes

    Counts how many other loops contain each loop; odd depth is a hole.

    depth_i = number of loops whose polygon contains innerPoint(loop_i); face when depth is even

    Sketch profiles for exact solids brep.js
    • PartCraft
    64-bit
  • Stored edge and face reference points

    The point saved with a picked edge or face so it can be found again after a rebuild.

    at = coordinates rounded to 6 decimals

    Sketch profiles for exact solids brep.js
    • PartCraft
    64-bit
  • Extrude depth and start

    Where an extrude starts and how far it runs for blind, mid-plane and through-all ends.

    blind: z₀ = 0 or −h; mid: z₀ = −h ÷ 2; through: h = far side + 1 + 0.01 × body range

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Revolve axis checks

    Checks that the axis lies in the sketch plane and that the profile stays on one side of it.

    side s = −u_y (p_x − a_x) + u_x (p_y − a_y); crosses when some s > 1e-7 × scale and some s < −1e-7 × scale

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Revolve angle

    The sweep angle given to the kernel.

    full turn when |angle − 360| < 1e-9; else angle × π ÷ 180

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Through-hole depth

    How deep a through hole is drilled.

    depth = distance to the body's far side + 1 + 0.01 × body range

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Countersink depth

    How deep the cone of a countersunk hole goes.

    h = (D_csink − d) ÷ 2 ÷ tan(angle × π ÷ 360)

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Cosmetic thread radii

    The major and minor radius recorded for a tapped hole's thread.

    r₁ = D ÷ 2; r₀ = min(tap drill, D − 1.082532 × P) ÷ 2

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Linear pattern positions

    Where each copy of a linear pattern sits.

    copy i moved by direction × spacing × i

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Circular pattern angles

    The angle of each copy of a circular pattern.

    full circle: step = 360 ÷ count; otherwise step = angle ÷ (count − 1); copy i turned by step × i

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Shell wall offset

    Hollows a body to a wall thickness.

    offset = +t (outward) or −t; kernel tolerance 1e-3

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Fillet and chamfer sizes

    The radius, distances or distance and angle given to the kernel for each picked edge.

    two distances: (d, d₂); distance and angle: (d, angle × π ÷ 180); fillet: r, or (r, r₂) along the edge

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Sewing an imported surface model

    Joins the faces of a STEP file that has no solid into a closed shell.

    sewing tolerance = 1e-6

    Exact-kernel feature dimensions brep.js
    • PartCraft
    64-bit
  • Mesh tolerances

    How closely the triangle mesh follows the exact faces.

    linear = 2e-4 × bounding-box diagonal; angular = 2π ÷ max(16, resolution)

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Mesh read from the kernel

    Copies the mesh's vertices, normals and triangles out of the kernel's memory.

    vertices and normals: Float32Array view of the WebAssembly buffer

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    32-bit in part
  • Welding the mesh

    Merges vertices that different faces share so the mesh is watertight.

    same vertex when x, y and z are identical

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    32-bit in part
  • Volume and surface area

    The solid's volume and total surface area, from the exact faces.

    V = ∭ dV (Gauss–Kronrod, tolerance 1e-12, when a non-line, non-circle edge exists); A = ∬ dA

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Genus

    The number of through holes (handles) of the solid, from the welded mesh.

    χ = V − E + F; genus = round(bodies − χ ÷ 2)

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Face area and center

    Each face's area and center point, listed with the face.

    area = ∬ dA over the face; center = its centroid

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Edge length and points

    Each edge's length, end points and middle point.

    length = ∫ |C′(t)| dt; middle = C((t₀ + t₁) ÷ 2)

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Bounding box

    The smallest axis-aligned box around a shape.

    min, max per axis from the kernel's optimal box

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Facts about an imported STEP file

    The solid count, face count, volume and bounding box shown when a STEP file is imported.

    volume = ∭ dV (default integration)

    Exact solid: mesh, volume, area and tables brep.js
    • PartCraft
    64-bit
  • Stress at the integration points

    The six stress components at every integration point of every element, from the displacements.

    σ = D (ε − α ΔT I) per point, by the element's own routine

    Buckling load factors and thermal stress setup buckling.js
    • PartCraft
    64-bit
  • Geometric stiffness times a vector

    Applies the stress-dependent stiffness Kσ to a vector, element by element.

    y = s × Σ_elements G_e x_e on each of the three directions

    Buckling load factors and thermal stress setup buckling.js
    • PartCraft
    64-bit
  • Buckling factors by subspace iteration

    The lowest positive buckling load factors and their mode shapes.

    Z = K⁻¹ G X; reduce (Zᵀ G Z, Zᵀ K Z); Kr = L Lᵀ; eig(L⁻¹ Gr L⁻ᵀ) = μ; λ = 1 ÷ μ

    Buckling load factors and thermal stress setup buckling.js
    • PartCraft
    64-bit

A calculation is added only after its source was read. Each statement can be checked in the code shown on its policy's page; the app repositories are public. When a release changes a calculation, its page says so until it has been read again.