Resources Numerical accuracy
Calculations
Every calculation under our calculation policies: what it works out, its formula and the precision it runs at. Open one to see its code as it is in the released app.
Calculations
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Storing solved joint values
Writes the values that close the loops into the joints, which is what the file saves.
stored = round(v × 1e9) ÷ 1e9
Assembly joints and part placement assembly.js64-bit- PartCraft
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Moving a free part by hand
Applies a typed move or rotation to a part's stored placement.
M′ = T(move) × R(about, axis, angle) × M
Assembly joints and part placement assembly.js64-bit- PartCraft
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Scale about a point
The matrix that scales a body by three factors about a fixed point.
p′ = c + diag(sx, sy, sz) × (p − c); translation = c × (1 − s)
Body move, scale and path pattern arithmetic bodies.js64-bit- PartCraft
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Smallest rotation between two directions
The rotation that turns one unit direction onto another by the smallest angle.
k = (a × b) ÷ |a × b|; θ = atan2(|a × b|, a · b)
Body move, scale and path pattern arithmetic bodies.js64-bit- PartCraft
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Rotation about an axis
The 3 × 3 rotation about a unit axis by an angle in radians.
R = cos θ I + sin θ [k]× + (1 − cos θ) k kᵀ
Body move, scale and path pattern arithmetic bodies.js64-bit- PartCraft
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Rigid motion about a point
The 4 × 4 matrix of a rotation about a point followed by a translation.
p′ = R (p − c) + c + t; offset = c − R c + t
Body move, scale and path pattern arithmetic bodies.js64-bit- PartCraft
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Pattern stations along a path
The arc length at which each copy of a path pattern sits.
equal: step = L ÷ count (closed) or room ÷ (count − 1) (open); s_i = s₀ ± step × i, wrapped into [0, L) on a closed path
Body move, scale and path pattern arithmetic bodies.js64-bit- PartCraft
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Rib slab outline
The flat region the rib is cut from: the sketch chain carried past both ends and offset to one side.
E = 4 × max(1, diagonal + |box center − sketch origin|); ends ± E along the end directions; far side = + E × D
Rib feature brep-rib.js64-bit- PartCraft
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Choosing the rib piece
Picks the piece of the trimmed slab that lies beside the sketch line and checks it is closed off by the body.
distance(probe, piece) < 1e-6 × max(1, t); open when reach > 0.5 × E
Rib feature brep-rib.js64-bit- PartCraft
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Edge flange frame
The axes a flange is built in: along the edge, out of the sheet's face, and out of its side.
e = unit(B − A); square when |n_big · n_side| ≤ 1e-6; P = (A + B) ÷ 2 − v × t ÷ 2 must lie on the side face
Sheet metal base and edge flanges brep-sheet.js64-bit- PartCraft
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Flange cross-section
The corner points of the bend and the leg in the plane square to the edge.
C = (0, r); point(ρ, φ) = C + ρ (cos φ, sin φ); φ from −π ÷ 2 to −π ÷ 2 + θ; leg end = arc end + length × (−sin φ₁, cos φ₁)
Sheet metal base and edge flanges brep-sheet.js64-bit- PartCraft
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Bend relief slot
The box cut beside an offset flange end so the bend can form.
depth into the sheet = r + t; box length along u = (r + t) + 1e-3 × max(1, r + t); through 2 × t
Sheet metal base and edge flanges brep-sheet.js64-bit- PartCraft
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Side of the first bend
Which side of an open profile the sheet's thickness goes on.
turn = sign((p₁ − p₀) × (p₂ − p₁))
Sheet metal base and edge flanges brep-sheet.js64-bit- PartCraft
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Cone from its derivatives
A cone's axis point, axis direction, radius and slope from the surface's derivatives at one point.
ρ = |P_uu|; e = −P_uu ÷ ρ; z = P_v − (P_v · e) e; axis point = P − ρ e; slope k = (P_v · e) ÷ |z|
Exact surface records for meshing brep-surf.js64-bit- PartCraft
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Torus from its derivatives
A torus's center, axis and two radii from the surface's derivatives at one point.
ρ = |P_uu|; A = P − ρ e; d = unit(e × P_u); tube center M = P + P_vv; c = A + ((M − A) · d) d; R = |M − c|; r = |P_vv|
Exact surface records for meshing brep-surf.js64-bit- PartCraft
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Check against the kernel's face
Confirms the record describes the same surface as the kernel's face before it is used.
25 points on a 5 × 5 grid (2 % to 98 % of the parameter box); each within 1e-9 × size of the record's surface
Exact surface records for meshing brep-surf.js64-bit- PartCraft
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Closed loops with their curves
Collects a sketch's curves into closed loops, keeping each curve's exact definition.
tol = 1e-6 × max(1, extent); ends within 10 × tol share a node; arc mid = c + r (cos, sin)(a₀ + sweep ÷ 2)
Sketch profiles for exact solids brep.js64-bit- PartCraft
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Arc edge through three points
Builds an arc of the profile in the kernel.
arc through a (start node), mid, b (end node)
Sketch profiles for exact solids brep.js64-bit- PartCraft
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Loop orientation
Whether a loop runs counterclockwise, from the sign of its area.
A = ½ Σ (x_j y_i − x_i y_j)
Sketch profiles for exact solids brep.js64-bit- PartCraft
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Point just inside a loop
A test point a small step inside the loop's longest edge, used to decide nesting.
p = midpoint of longest edge + normal × 1e-6 × max(1, edge length)
Sketch profiles for exact solids brep.js64-bit- PartCraft
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Which loops are holes
Counts how many other loops contain each loop; odd depth is a hole.
depth_i = number of loops whose polygon contains innerPoint(loop_i); face when depth is even
Sketch profiles for exact solids brep.js64-bit- PartCraft
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Stored edge and face reference points
The point saved with a picked edge or face so it can be found again after a rebuild.
at = coordinates rounded to 6 decimals
Sketch profiles for exact solids brep.js64-bit- PartCraft
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Extrude depth and start
Where an extrude starts and how far it runs for blind, mid-plane and through-all ends.
blind: z₀ = 0 or −h; mid: z₀ = −h ÷ 2; through: h = far side + 1 + 0.01 × body range
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Revolve axis checks
Checks that the axis lies in the sketch plane and that the profile stays on one side of it.
side s = −u_y (p_x − a_x) + u_x (p_y − a_y); crosses when some s > 1e-7 × scale and some s < −1e-7 × scale
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Revolve angle
The sweep angle given to the kernel.
full turn when |angle − 360| < 1e-9; else angle × π ÷ 180
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Through-hole depth
How deep a through hole is drilled.
depth = distance to the body's far side + 1 + 0.01 × body range
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Countersink depth
How deep the cone of a countersunk hole goes.
h = (D_csink − d) ÷ 2 ÷ tan(angle × π ÷ 360)
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Cosmetic thread radii
The major and minor radius recorded for a tapped hole's thread.
r₁ = D ÷ 2; r₀ = min(tap drill, D − 1.082532 × P) ÷ 2
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Linear pattern positions
Where each copy of a linear pattern sits.
copy i moved by direction × spacing × i
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Circular pattern angles
The angle of each copy of a circular pattern.
full circle: step = 360 ÷ count; otherwise step = angle ÷ (count − 1); copy i turned by step × i
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Shell wall offset
Hollows a body to a wall thickness.
offset = +t (outward) or −t; kernel tolerance 1e-3
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Fillet and chamfer sizes
The radius, distances or distance and angle given to the kernel for each picked edge.
two distances: (d, d₂); distance and angle: (d, angle × π ÷ 180); fillet: r, or (r, r₂) along the edge
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Sewing an imported surface model
Joins the faces of a STEP file that has no solid into a closed shell.
sewing tolerance = 1e-6
Exact-kernel feature dimensions brep.js64-bit- PartCraft
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Length of a line or arc
The length of one piece of an outline or toolpath.
line: |e − s|; arc: |sweep| × r
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Point along a piece
The point a given fraction of the way along a line or arc.
line: s + (e − s) t; arc: c + r (cos, sin)(a₀ + sweep × t)
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Is an angle on an arc
Whether a direction from the center falls within an arc, and how far along.
u = mod(±(a − a₀), 2π); on the arc when u ≤ |sweep| + eps; t = u ÷ |sweep|
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Distance from a point to a line or arc
The shortest distance from a point to one piece of an outline.
line: |q − (s + d × clamp(((q − s) · d) ÷ |d|², 0, 1))|; arc: ||q − c| − r| when the direction is on the arc, else the nearer end
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Signed area of a loop
The area enclosed by a loop of lines and arcs, positive when counterclockwise.
A = ½ Σ [line: s × e; arc: r c_x (sin a₁ − sin a₀) − r c_y (cos a₁ − cos a₀) + r² × sweep]
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Winding number
How many times the loops wind round a point, which says whether the point is inside.
count signed crossings of a ray to +x; arc crossing at x = c_x ± √(r² − (q_y − c_y)²)
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Line and line
The point where two line pieces cross, or the ends of their overlap when they lie on one line.
t_a = ((B.s − A.s) × s) ÷ (r × s); parallel when |r × s| ≤ 1e-12 |r| |s|
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Line and arc
The points where a line piece meets an arc.
a t² + b t + c = 0; t = (−b ± √(b² − 4ac)) ÷ 2a
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Arc and arc
The points where two arcs meet.
a = (r_A² − r_B² + d²) ÷ 2d; h = √(r_A² − a²); p = c_A + a u ± h n
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Raw offset of a loop
Moves every piece of a loop sideways by the offset and joins the corners with arcs.
line: s, e + d × left normal; arc: r ∓ d; corner arc radius d, sweep = atan2(t_a × t_b, t_a · t_b)
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Splitting pieces at intersections
Cuts every offset piece where it meets another.
cut at parameter t unless within 1e-5 mm of an end or of the previous cut
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Offset of a region
The outline at a fixed distance inside or outside a region, which is the path of the tool center.
keep a piece when dist(midpoint, original outline) ≥ d − 1e-6 and the midpoint is on the offset side
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Chaining pieces into loops
Joins the kept pieces end to start into closed loops.
next piece starts within 4e-5 mm of the current end; sharpest left turn wins; then next.start = current.end
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Merging collinear lines and co-circular arcs
Joins neighboring pieces that lie on the same line or circle into one.
lines: |u × v| < 1e-10 and end within 1e-9 mm of the line; arcs: centers and radii within 1e-9 mm, same direction
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Splitting arcs to half turns
Cuts arcs so none sweeps more than 180°, as G-code controls expect.
n = ceil(|sweep| ÷ π); piece i from a₀ + sweep × i ÷ n
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Points along a piece at a chord tolerance
Sample points no farther than a tolerance from an arc, for checks and drawing.
step angle = 2 acos(1 − tol ÷ r)
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
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Bounding box of a piece
The extent of a line or arc, including where an arc bulges past its ends.
ends, plus c ± r along each axis direction the arc passes
2D curve offsets for toolpaths cam-offset.js64-bit- PartCraft
A calculation is added only after its source was read. Each statement can be checked in the code shown on its policy's page; the app repositories are public. When a release changes a calculation, its page says so until it has been read again.