Resources Numerical accuracy

Calculations

Every calculation under our calculation policies: what it works out, its formula and the precision it runs at. Open one to see its code as it is in the released app.

  • 6,917 calculations in 1,248 source files
  • 143 exact
  • 6,286 in 64-bit
  • 335 with a 32-bit step
  • Last reviewed

Calculations

  • Mass properties reported to the assistant

    Volume, area, center, mass and inertia of the built solid.

    mass = V × ρ ÷ 1000; inertia = tensor × ρ ÷ 1000

    Part and assembly mass in the bill of materials, measure panel and assistant agents.js
    • PartCraft
    32-bit in part
  • Mass properties in the measure panel

    Where the measure panel gets a body's mass properties, exact or from the mesh.

    Part and assembly mass in the bill of materials, measure panel and assistant measure-ui.js
    • PartCraft
    32-bit in part
  • Number format in the measure panel

    Rounds a measure value to a number of decimals for the panel.

    toFixed(dp); |v| < 1e-12 shown as 0

    Part and assembly mass in the bill of materials, measure panel and assistant measure-ui.js
    • PartCraft
    64-bit
  • Outline points of a PolyLine or Polygon

    The points of a polyline, polygon, cloud or area markup read from an annotation.

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    32-bit in part
  • Stroke points of an Ink annotation

    The points of pen and highlighter strokes, and of count rings, read from an annotation.

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    32-bit in part
  • End points of a Line annotation

    The two end points of a line, arrow or length measurement read from an annotation.

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    64-bit
  • Box of a Square or Circle annotation

    The box of a rectangle, ellipse or cloud rectangle markup from the annotation's /Rect.

    box = rect inset by RD and by half the border width on each side

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    64-bit
  • Count mark from its ring

    The position of each count mark, from the ring written for it in the ink list.

    center = mean of the ring's points (the closing point dropped)

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    64-bit
  • Moved by another program

    Decides whether a markup's private JSON still matches the annotation, or another program moved or resized it since.

    |ar − rect| > 0.75 pt on any of the four numbers → use the annotation's own geometry

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    64-bit
  • Scale from another program's /Measure

    A sheet calibration from the measurement dictionary another PDF program wrote.

    mmPerPt = C × mm per unit (ft 304.8, in 25.4, m 1000, cm 10, mm 1)

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    64-bit
  • Which scale a sheet opens with

    Picks the calibration of a page: MarkupCraft's own saved copy, else the page's measure viewport.

    Annotations and scales read from a PDF pdf-read.js
    • MarkupCraft
    64-bit
  • Text size from an appearance stream

    The size of the first visible text that another program's text box draws.

    size = |Tf size × text matrix scale × cm scale|, rounded to 0.01

    Annotations and scales read from a PDF freetext.js
    • MarkupCraft
    64-bit
  • Text size from a style string

    Reads 12pt, 16px or 1.2em from a text box's style as points.

    px × 0.75; em × 12; pt as written

    Annotations and scales read from a PDF freetext.js
    • MarkupCraft
    64-bit
  • Inward offset of every corner

    Moves each corner inward so that every face around it moves by the wall thickness, and rejects the result where an offset would fold.

    q = p − wall × m, with n·m = 1 for every face direction n at the corner

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    64-bit
  • Corner move from the face directions

    The vector m with n·m = 1 for each face direction at a corner.

    one direction: m = n; two: m = (n₁ + n₂) ÷ (1 + n₁·n₂); more: (NᵀN) m = Nᵀ1

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    64-bit
  • Grid step of the distance field

    Chooses the grid step and size for the distance field.

    h = min(wall ÷ 2.5, largest size ÷ 24); h ← 1.15·h while Π(⌈sizeₖ ÷ h⌉ + 5) > maxCells; band B = wall + 2h

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    64-bit
  • Signed distance field

    The distance from every grid point to the outside surface, negative where the point is deeper inside than the wall.

    d² = min over triangles of |x − closest point|², capped at B²; φ = ±√d² + wall (− inside)

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    32-bit in part
  • Cavity surface point on a grid edge

    Where the cavity surface crosses a grid edge between a point in the hollow and a point in the material.

    s = φₐ ÷ (φₐ − φ_b), clamped to [0.001, 0.999]; p = pₐ + (p_b − pₐ) × s

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    32-bit in part
  • Signed volume of a mesh

    The volume enclosed by a triangle mesh, used for the body and for the cavity.

    V = Σ a·(b × c) ÷ 6

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    64-bit
  • Choosing the method and reporting the result

    Runs the offset, falls back to the field, and returns the hollow body, the cavity and their volumes.

    cavity volume = −V(cavity mesh)

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    64-bit
  • Drain hole cylinder

    A 24-sided cylinder along the inward normal of a picked face, long enough to reach the hollow.

    depth = first face behind the pick; top = p + n·extra; bottom = p − n·(depth + extra); ring = c + r·(cos θ·u + sin θ·w)

    Hollowing a body to a wall thickness print-hollow.js
    • ModelCraft
    64-bit
  • Triangles of a placement

    Every triangle of a placement and what is nested inside it, in the open context's coordinates.

    p′ = M · p, M = product of the nested placement matrices

    Print tool results back in the model print-solid.js
    • ModelCraft
    64-bit
  • Welding triangles into a mesh

    Joins corners that fall in the same cell of a 1e-7 m grid and marks edges sharper than a given angle.

    key = round(x ÷ weld), round(y ÷ weld), round(z ÷ weld); sharp if n₁·n₂ < cos(sharpDeg)

    Print tool results back in the model print-solid.js
    • ModelCraft
    64-bit
  • Triangles into the boolean library

    Hands a part's corners to manifold-3d, measured from a nearby origin.

    q = p − o; corners welded where round(q × 10⁷) agree; stored as 32-bit

    Print tool results back in the model print-solid.js
    • ModelCraft
    32-bit in part
  • Union and subtraction

    The triangles of the kept parts joined, less the cut parts.

    o = middle of the box of all parts; result corner = o + 32-bit corner from the library

    Print tool results back in the model print-solid.js
    • ModelCraft
    32-bit in part
  • Volume of a triangle set

    The volume the triangles enclose, used to check that a solid kept the result's volume.

    V = Σ a·(b × c) ÷ 6

    Print tool results back in the model print-solid.js
    • ModelCraft
    64-bit
  • Result as a solid on a 1 µm grid

    Turns the result's triangles into a solid group of flat faces, or reports why it stays a mesh.

    g(x) = round(x × 10⁶) ÷ 10⁶; keep if closed and |V_solid − V| ≤ |V| × 10⁻⁴ + 10⁻¹⁵

    Print tool results back in the model print-solid.js
    • ModelCraft
    64-bit
  • Thickness behind a triangle

    The distance from a triangle's middle, straight in, to the far side of the wall.

    origin = centroid − n·eps; thickness = distance to the first face met from behind + eps

    Wall-thickness check print-walls.js
    • ModelCraft
    32-bit in part
  • Values for unmeasured triangles

    On a decimated check, gives each unmeasured triangle the value of the nearest measured one across shared edges.

    Wall-thickness check print-walls.js
    • ModelCraft
    32-bit in part
  • Thinnest wall and thin area

    The smallest thickness found and the total area of triangles under the limit.

    thinnest = min(values); thin area = Σ area of triangles with value < min

    Wall-thickness check print-walls.js
    • ModelCraft
    32-bit in part
  • Thin regions

    Thin triangles joined across shared edges into regions, each with its area, its thinnest value and where that is.

    region area = Σ triangle areas; at = centroid of the thinnest triangle

    Wall-thickness check print-walls.js
    • ModelCraft
    32-bit in part
  • Fewest cells that fit the bed

    How many equal cells along x, y and z make every piece fit the printer bed, allowing a piece to lie on its side.

    start: nₖ = ⌈sizeₖ ÷ largest bed side − 10⁻⁹⌉; cellₖ = sizeₖ ÷ nₖ (+ extra on a cut axis); fits if cellₖ ≤ bed_p(k) + 10⁻⁹

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Cut planes of the grid

    The planes that cut the model's box into the chosen number of cells.

    d = lo + (hi − lo) × i ÷ n

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Planes and triangles about the model's middle

    Normalizes the given planes and moves planes and triangles to coordinates measured from the middle of the model's box.

    n̂ = n ÷ |n|; d = d ÷ |n|; d_local = d − n̂·org; p_local = p − org

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Model into the boolean library

    Hands the model's corners to manifold-3d, measured from the middle of its box.

    q = p − org; corners welded where round(q × 10⁵) agree; stored as 32-bit

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    32-bit in part
  • Pieces back from the boolean library

    Reads a piece's corners from manifold-3d and returns them to world coordinates.

    world = org + 32-bit local corner

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    32-bit in part
  • Cutting by each plane

    Splits every cell by the next plane and keeps the parts that have volume.

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    32-bit in part
  • Outline of a cut through the model

    The line segments where a plane crosses the model's triangles, in the plane's own two axes.

    sᵢ = n·pᵢ − d; k = sᵢ ÷ (sᵢ − sⱼ); point = pᵢ + (pⱼ − pᵢ) × k

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Sampling a cut section

    For a grid of points over the cut: inside the model or not, and the distance to the outline.

    step = max(largest extent ÷ samples, 0.2); inside = odd number of outline crossings to the left; distance = √(min squared distance to an outline segment)

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Touching area of a joint

    The area where two pieces meet on a cut.

    area += samples in the region × step²

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Room a connector needs

    The least distance from a connector's axis to any outside surface, and how deep it goes each side.

    peg: d ÷ 2 + c + w; key: (W ÷ 2)·√2 + c + w; dovetail: w₁ ÷ 2 + c + w with w₁ = W + 2H·tan(angle); dowel, magnet: d ÷ 2 + c + w

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Round hole with its flats on the radius

    Sizes a faceted hole so its flat sides, not its corners, are at the asked radius.

    corner radius = r ÷ cos(π ÷ segments)

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Connector and hole solids

    The peg, key, dovetail, dowel pin or magnet pocket and the matching hole, in the joint's own frame.

    hole radius = r + c; hole depth = L + c; chamfer = min(0.5, r ÷ 3); dovetail half width at z: w₀ + (w₁ − w₀)·z ÷ H + growth

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Does a connector fit here

    Checks along a connector's depth that it stays inside the model with a wall all round and clear of the other cuts.

    at steps of 0.75 mm along the depth: inside, nearest outside surface ≥ lateral, distance to every other cut ≥ lateral + deepest hole

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Spreading connectors along a joint

    Picks up to k connector spots spread along the long axis of the touching area.

    θ = ½·atan2(2·Σuv, Σu² − Σv²) about the mean; samples sorted by their position along that axis and cut into k slices

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Length of a dovetail

    How far a dovetail runs each way from its spot, and whether each end is open.

    open end: (steps + ½) × step + wall + 1; stopped end: max(0, steps × step − lateral)

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Engraved joint number

    The joint's number as a solid: each stroke of the stroke font widened to a rectangle, joined and extruded.

    stroke width = max(0.6, 0.14 × h); rectangle = segment grown by half the width on all sides

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit
  • Corners back onto slanting cut planes

    Moves each corner that lies within 2e-4 mm of a slanting cut plane, or of a connector or number depth parallel to it, exactly onto that plane.

    s = n·p − d; if 0 < |s| < 2 × 10⁻⁴: p ← p − n·s

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    32-bit in part
  • Building and measuring each piece

    Adds the male connectors, cuts the holes and numbers, and returns each piece with its size, volume and print check.

    piece = (cut part ∪ male parts) − holes − numbers; size = box of its corners; volume from the library

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    32-bit in part
  • Laying a piece on the bed

    Turns a piece in 90° steps so it fits the bed and moves it to stand on z = 0 at x, y ≥ 0.

    new[k] = ±old[q(k)]; then new[k] −= min over the piece

    Splitting a model into printable pieces print-split.js
    • ModelCraft
    • PartCraft
    64-bit

A calculation is added only after its source was read. Each statement can be checked in the code shown on its policy's page; the app repositories are public. When a release changes a calculation, its page says so until it has been read again.