Resources Numerical accuracy
Calculations
Every calculation under our calculation policies: what it works out, its formula and the precision it runs at. Open one to see its code as it is in the released app.
Calculations
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Normal of a tilted plane
The unit normal of a plane from its tilt and compass bearing.
n = (h_x·sin β, h_y·sin β, cos β), h = north·cos az + east·sin az
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Tilt and azimuth of a normal
The tilt from horizontal and the compass bearing a plane faces.
tilt = acos(clamp(n_z, −1, 1)); azimuth = (atan2(n·east, n·north) + 360) mod 360
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Axes of a plane from its normal
The along-eave and up-slope directions of a roof face.
u = (−n_y, nₓ, 0) ÷ √(nₓ² + n_y²); v = n × u
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Roof faces from triangles
Groups upward triangles into planes and gives each plane's normal, tilt, azimuth, area and centroid.
n = (B − A) × (C − A) ÷ |…|; area = |…| ÷ 2; face normal = unit(Σ area·n); centroid = Σ area·mid ÷ Σ area
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Point inside the face's triangles
Tests whether a point in the face's own axes lies in any of its triangles.
barycentric l₁, l₂, l₃ ≥ −eps ÷ √|d|
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Modules fitted in a roof face
The positions and corners of the modules that fit inside a face with a setback.
position = (s₀ + col × (across + gap), t₀ + row × (along + gap)); corner = centroid + s·u + t·v
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Row spacing without winter shade
The distance between ground rows that leaves no shade at the winter solstice.
h = slant × sin β; shadow = h ÷ tan α × max(0, cos Δaz); pitch = slant × cos β + shadow
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Ground rows of tables
The tables and modules of a ground array with their corners, the pitch and the ground cover ratio.
table width = n × across + (n − 1) × gap; row origin = origin − facing × pitch × r; GCR = slant ÷ pitch
Solar array layout on roofs and ground pv.js64-bit- BimCraft
- CivilCraft
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Compass frame of the site
The north and east unit vectors in the model's plan.
north = n ÷ |n|; east = (north_y, −northₓ)
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Clock hour for a solar hour
The clock time at which the sun's time is a given hour.
clock = solar − (equation of time + 4 × longitude − 60 × time zone) ÷ 60
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Sun direction in model axes
The sun's altitude, azimuth and direction for a solar hour, turned to the model's north.
dir = east × dₓ + north × d_y, with d_z unchanged; ω = 15° × (solar hour − 12)
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Daily extraterrestrial radiation
The energy on a horizontal plane above the atmosphere in one day.
δ = 23.45° × sin(2π(284 + n) ÷ 365); ω_s = acos(−tan φ · tan δ); H₀ = 24 ÷ π × G_on ÷ 1000 × (cos φ cos δ sin ω_s + ω_s sin φ sin δ)
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Monthly diffuse fraction
The share of a month's daily light that is diffuse, from the clearness index.
ω_s ≤ 81.4°: 1.391 − 3.56 k + 4.189 k² − 2.137 k³; else 1.311 − 3.022 k + 3.427 k² − 1.821 k³
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Hourly share of the day's light
The share of a day's total and diffuse light that falls in one hour.
r_d = π ÷ 24 × (cos ω − cos ω_s) ÷ (sin ω_s − ω_s cos ω_s); r_t = (a + b cos ω) × r_d
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Hourly light from a typed monthly total
Spreads a typed daily total over the hours and splits it into diffuse and direct light.
I = H × r_t ÷ Σ r_t; I_d = min(I, H_d × r_d ÷ Σ r_d); DNI = min((GHI − DHI) ÷ cos z, 0.8 × G_on)
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Light on a tilted plane
The direct, sky and ground-reflected light on a module plane in one hour.
beam = DNI × cos θ; sky = DHI × (1 + cos β) ÷ 2; ground = GHI × ρ × (1 − cos β) ÷ 2; IAM = max(0, 1 − b₀(1 ÷ cos θ − 1))
Sun position and light on a tilted plane for solar pv-sun.js64-bit- BimCraft
- CivilCraft
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Overcurrent device size
The smallest standard device that is at least the required current.
smallest x in the list with x ≥ amps − 1e-9
Solar one-line currents, devices and wires pv-oneline.js64-bit- BimCraft
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Wire size
The smallest wire whose ampacity, after derating, is at least the required current.
smallest wire with ampacity × derate ≥ amps − 1e-9
Solar one-line currents, devices and wires pv-oneline.js64-bit- BimCraft
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A run on the diagram
Records one run with its current, required current, device and wire.
device and wire from the required current; stored current and required current rounded to 0.1 A
Solar one-line currents, devices and wires pv-oneline.js64-bit- BimCraft
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DC currents of an array
The current of one string circuit and of the array's combined output, with the required values.
per circuit = I_sc factor × continuous factor × I_sc; output = strings × I_sc; required = factor × output
Solar one-line currents, devices and wires pv-oneline.js64-bit- BimCraft
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Run from the DC disconnect to the inverter
The current, device and wire of the run into each inverter.
Solar one-line currents, devices and wires pv-oneline.js64-bit- BimCraft
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AC current of an inverter
The output current of one inverter at the service voltage.
I = P_ac × 1000 ÷ (V × √3) for three-phase; I = P_ac × 1000 ÷ V for single-phase
Solar one-line currents, devices and wires pv-oneline.js64-bit- BimCraft
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Grid position from GeoTIFF tags
The transform from cell column and row to map coordinates.
x₀ = tie_X − tie_I × scale_X; y₀ = tie_Y + tie_J × scale_Y; pixel-is-point: x₀ −= ½(a + b), y₀ −= ½(d + e)
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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Cell size
The single cell size of a square, north-up grid.
cell = a when b = d = 0 and |a + e| < 1e-9 × |a|
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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ASCII grid header
The size, cell size and lower-left corner of an ASCII grid.
corner = center − cell ÷ 2 when the header gives cell centers
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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ASCII grid position
The transform of an ASCII grid, with its origin at the top-left corner.
top = yll + rows × dy
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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Elevation from a stored sample
Turns one stored sample into an elevation, or into no value.
z = v × scale + offset
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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Reading a window of cells
Reads part of the grid, optionally every step-th cell, into an array of elevations.
columns = ceil((c₁ − c₀) ÷ step); rows = ceil((r₁ − r₀) ÷ step)
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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Lowest and highest elevation
The minimum and maximum elevation shown for a grid.
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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Position of a georeferenced picture
The transform and bounding box of a picture read at a reduced size.
sₓ = width ÷ w, s_y = height ÷ h; affine = [x₀, a·sₓ, b·s_y, y₀, d·sₓ, e·s_y]
Elevation grids read from GeoTIFF and ASCII files raster.js64-bit- BimCraft
- CivilCraft
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Device spot on the nearest wall face
The wall face nearest the pointer, the distance along it and the direction the device faces.
s = clamp((p − a)·u, 0, L); distance to face = ||(p − a)·n| − t ÷ 2|; angle = atan2(side·n_y, side·nₓ)
Electrical devices: positions, loads and circuit amps res-elec.js64-bit- BimCraft
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Point on a wall face
The plan point on a wall's face at a distance along the wall.
at = a + s·u + side × (t ÷ 2)·n
Electrical devices: positions, loads and circuit amps res-elec.js64-bit- BimCraft
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Stored device position and body
The device's placement, box and the X, Y and Angle kept for it.
placement angle = angle × 180 ÷ π − 90; X, Y = round(mm ÷ unit, 6); Angle = round(degrees, 4)
Electrical devices: positions, loads and circuit amps res-elec.js64-bit- BimCraft
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Ceiling height of a level
The height ceiling-mounted devices are placed at.
middle value of the sorted wall heights; else max(2000, level height − 300)
Electrical devices: positions, loads and circuit amps res-elec.js64-bit- BimCraft
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Nominal voltage of a device
The voltage used for a circuit's current, from the device kind and the unit system.
metric: 230 V, three-phase socket 400 V; feet and inches: 120 V, cooker, heater, charger and three-phase socket 240 V
Electrical devices: positions, loads and circuit amps res-elec.jsExact- BimCraft
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Circuit schedule
The device count, load, current and voltage of each circuit.
watts = Σ load; volts = highest nominal voltage on the circuit; amps = watts ÷ volts, to 1 decimal
Electrical devices: positions, loads and circuit amps res-elec.js64-bit- BimCraft
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Device schedule total
The rows of the device schedule and the total load.
total watts = round(Σ load)
Electrical devices: positions, loads and circuit amps res-elec.js64-bit- BimCraft
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Default footing size
The footing's width and depth from the foundation kind, the number of stories and the wall material.
width = table inches (+ 4 under masonry or concrete) × 25.4; depth = 10 in from 24 in wide, else 8 in
Foundation parts and quantities res-foundation.jsExact- BimCraft
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Outline offset inward
A polygon moved inward by a distance, with mitred corners.
corner = intersection of the two neighboring edges, each moved by d along its left normal
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Parts of a foundation
The slab, edge beam, stem wall and footing outlines with their bottom and top heights.
footing ring between offsets (t_stem − w_foot) ÷ 2 and (t_stem + w_foot) ÷ 2; footing top = −bottom + depth
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Footings stepped to the ground
Splits each wall's footing and stem into runs whose underside steps down with the ground.
underside = min(floor((ground − bottom) ÷ step) × step, −bottom), step = 8 × 25.4 mm; sampled every 600 mm
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Cutting a strip between two cross lines
Keeps the part of a wall's strip between two distances along the wall.
t = f_a ÷ (f_a − f_b); point = a + t × (b − a)
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Ground height under the foundation
The ground's height relative to the floor at a plan point.
world = M · (x, y); height = ground(world) − level elevation
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Quantities of a ring or slab
Area, length, width, height and volume of a slab, stem wall or footing.
a = |A_outer| − |A_inner|; length = (P_outer + P_inner) ÷ 2; width = a ÷ length; volume = a × h
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Quantities of a stepped footing or stem
The length and volume of a footing or stem wall made of stepped pieces.
volume = Σ |A_piece| × height; length = Σ P_piece ÷ 2
Foundation parts and quantities res-foundation.js64-bit- BimCraft
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Lumber size for a span
Picks the smallest size in a span table whose maximum span reaches the span, or the largest size flagged as over.
first size with span ≤ max + 1e-6 mm
Wall, floor and roof framing layout res-framing.js64-bit- BimCraft
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Span table column for a spacing
Chooses the 16 inch or the 24 inch column of a span table from the framing spacing.
|spacing − 609.6| < 50 → 24 inch column, else 16 inch column
Wall, floor and roof framing layout res-framing.js64-bit- BimCraft
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Header size for an opening
Picks a two-ply header size from the rough opening width, or three plies of 2x12 flagged as over.
first size with width ≤ max + 1e-6 mm; non-bearing: 2x4 up to 8 ft
Wall, floor and roof framing layout res-framing.js64-bit- BimCraft
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Board feet of a piece
The board feet of one piece from its nominal size and its length.
bf = t_nominal × d_nominal × (L ÷ 304.8) ÷ 12
Wall, floor and roof framing layout res-framing.js64-bit- BimCraft
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Stud layer position across a wall
Finds where the stud layer sits across the wall's thickness, from the wall type's layers.
y = ±(t ÷ 2 − Σ layers before − layer thickness)
Wall, floor and roof framing layout res-framing.js64-bit- BimCraft
A calculation is added only after its source was read. Each statement can be checked in the code shown on its policy's page; the app repositories are public. When a release changes a calculation, its page says so until it has been read again.