Resources Numerical accuracy
Equality comparisons
Where the code asks whether two decimal numbers are exactly equal. A floating-point result can differ from another in the last digit after a few transformations, so a mesh run through several of them can change the length of an edge, or miss a match. Compare with < or > where a range is meant, and with a documented epsilon where equality is.
Equality comparisons
These are places worth checking, not confirmed bugs. The scan reads how the code is written, not what it is meant to do, so some entries are fine as they are: a test against exactly 0 is often a deliberate guard against dividing by zero. It skips text, counts and indexes, and any comparison it cannot be sure involves decimal numbers, so there are likely more in the code than are listed here.
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Against a decimal usd/util.js:60 in floatToHalf CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
return sign | (rest > 0.5 || (rest === 0.5 && (r & 1)) ? r + 1 : r);=== in
rest === 0.5. Compare within a documented epsilon, or test with < or > if a range is meant. Reviewed: Half floats in USD. -
Two computed values ifc/geo-tri.js:55 in ring BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (last && first !== last && last.x === first.x && last.y === first.y) remove(last), (last = last.prev);=== in
last.x === first.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:55 in ring BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (last && first !== last && last.x === first.x && last.y === first.y) remove(last), (last = last.prev);=== in
last.y === first.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:62 in rightmost BimCraft, TakeoffCraft, CivilCraft, DetailCraft
function rightmost(n) { let r = n, p = n; do { if (p.x > r.x || (p.x === r.x && p.y < r.y)) r = p; p = p.next; } while (p !== n); return r; }=== in
p.x === r.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:77 in bridgeHole BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (a.y !== b.y) {!== in
a.y !== b.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:92 in bridgeHole BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (inside && !(p.x === m.x && p.y === m.y)) {=== in
p.x === m.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:92 in bridgeHole BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (inside && !(p.x === m.x && p.y === m.y)) {=== in
p.y === m.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:118 in isEar BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (p.i !== a.i && p.i !== b.i && p.i !== c.i && (p.x !== a.x || p.y !== a.y) && (p.x !== c.x || p.y !== c.y) && (p.x !== b.x || p.y !== b.y) && inTri(a, b, c, p) && cross(p.prev, p, p.next) <= 0) ret!== in
p.x !== a.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:118 in isEar BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (p.i !== a.i && p.i !== b.i && p.i !== c.i && (p.x !== a.x || p.y !== a.y) && (p.x !== c.x || p.y !== c.y) && (p.x !== b.x || p.y !== b.y) && inTri(a, b, c, p) && cross(p.prev, p, p.next) <= 0) ret!== in
p.y !== a.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:118 in isEar BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (p.i !== a.i && p.i !== b.i && p.i !== c.i && (p.x !== a.x || p.y !== a.y) && (p.x !== c.x || p.y !== c.y) && (p.x !== b.x || p.y !== b.y) && inTri(a, b, c, p) && cross(p.prev, p, p.next) <= 0) ret!== in
p.x !== c.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:118 in isEar BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (p.i !== a.i && p.i !== b.i && p.i !== c.i && (p.x !== a.x || p.y !== a.y) && (p.x !== c.x || p.y !== c.y) && (p.x !== b.x || p.y !== b.y) && inTri(a, b, c, p) && cross(p.prev, p, p.next) <= 0) ret!== in
p.y !== c.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:118 in isEar BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (p.i !== a.i && p.i !== b.i && p.i !== c.i && (p.x !== a.x || p.y !== a.y) && (p.x !== c.x || p.y !== c.y) && (p.x !== b.x || p.y !== b.y) && inTri(a, b, c, p) && cross(p.prev, p, p.next) <= 0) ret!== in
p.x !== b.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:118 in isEar BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (p.i !== a.i && p.i !== b.i && p.i !== c.i && (p.x !== a.x || p.y !== a.y) && (p.x !== c.x || p.y !== c.y) && (p.x !== b.x || p.y !== b.y) && inTri(a, b, c, p) && cross(p.prev, p, p.next) <= 0) ret!== in
p.y !== b.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:153 in between BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if ((a.x === b.x && a.y === b.y) || (c.x === b.x && c.y === b.y)) return false;=== in
a.x === b.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:153 in between BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if ((a.x === b.x && a.y === b.y) || (c.x === b.x && c.y === b.y)) return false;=== in
a.y === b.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:153 in between BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if ((a.x === b.x && a.y === b.y) || (c.x === b.x && c.y === b.y)) return false;=== in
c.x === b.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values ifc/geo-tri.js:153 in between BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if ((a.x === b.x && a.y === b.y) || (c.x === b.x && c.y === b.y)) return false;=== in
c.y === b.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation by ear clipping. -
Two computed values dwg/table-write.js:71 in insertScale CadCraft, ModelCraft, CivilCraft, DetailCraft, PartCraft
else if (sx === sy && sx === sz) { w.BB(2); w.RD(sx); }=== in
sx === sy. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Not in the register. -
Two computed values dwg/table-write.js:71 in insertScale CadCraft, ModelCraft, CivilCraft, DetailCraft, PartCraft
else if (sx === sy && sx === sz) { w.BB(2); w.RD(sx); }=== in
sx === sz. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Not in the register. -
Two computed values unit-table.js:126 in convert CadCraft, BimCraft, ModelCraft, MarkupCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (a === b || a.factor === b.factor) return v;=== in
a.factor === b.factor. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Unit conversion, Unit table: reading and writing values. -
Two computed values usd/earcut.js:162 in findHoleBridge CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {!== in
p.next.y !== p.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation (ear clipping). -
Two computed values usd/earcut.js:180 in findHoleBridge CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (locallyInside(p, hole) && (tan < tanMin || (tan === tanMin && (p.x > m.x || (p.x === m.x && sectorContainsSector(m, p)))))) {=== in
p.x === m.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation (ear clipping). -
Two computed values usd/earcut.js:195 in getLeftmost CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (p.x < leftmost.x || (p.x === leftmost.x && p.y < leftmost.y)) leftmost = p;=== in
p.x === leftmost.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation (ear clipping). -
Two computed values usd/earcut.js:218 in equals CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
const equals = (p1, p2) => p1.x === p2.x && p1.y === p2.y;=== in
p1.x === p2.x. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation (ear clipping). -
Two computed values usd/earcut.js:218 in equals CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
const equals = (p1, p2) => p1.x === p2.x && p1.y === p2.y;=== in
p1.y === p2.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation (ear clipping). -
Two computed values usd/earcut.js:248 in middleInside CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (((p.y > py) !== (p.next.y > py)) && p.next.y !== p.y && (px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)) inside = !inside;!== in
p.next.y !== p.y. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: Polygon triangulation (ear clipping). -
Two computed values usd/geom.js:92 in valueAt CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (!a || !b || a.t !== b.t || typeof a.v === 'string' || a.t.startsWith('quat') || a.t.includes('token') || a.t === 'bool') return a;!== in
a.t !== b.t. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Reviewed: USD transforms and placement, USD mesh coordinates in saved and exported files. -
Two computed values dwg/objects-write.js:659 in insertScale DetailCraft, PartCraft
else if (sx === sy && sx === sz) { w.BB(2); w.RD(sx); }=== in
sx === sy. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Not in the register. -
Two computed values dwg/objects-write.js:659 in insertScale DetailCraft, PartCraft
else if (sx === sy && sx === sz) { w.BB(2); w.RD(sx); }=== in
sx === sz. Compare within a documented epsilon scaled to the size of the geometry, or restructure so one side is exact. Not in the register. -
Against 1 areaclip.js:75 in cleanAreaClip CadCraft, BimCraft, MarkupCraft, DetailCraft
if (!d || typeof d !== 'object' || d.format !== AREA_FORMAT || d.v !== 1) return null;!== in
d.v !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Reviewed: Size of a copied area. -
Against 1 dwg/messages.js:188 in msg CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (typeof s === 'object') s = s['=' + fills.n] ?? (Number(fills.n) === 1 ? s.one : s.other) ?? s.other;=== in
Number(fills.n) === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/table-write.js:70 in insertScale CadCraft, ModelCraft, CivilCraft, DetailCraft, PartCraft
if (sx === 1 && sy === 1 && sz === 1) w.BB(3);=== in
sx === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/table-write.js:70 in insertScale CadCraft, ModelCraft, CivilCraft, DetailCraft, PartCraft
if (sx === 1 && sy === 1 && sz === 1) w.BB(3);=== in
sy === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/table-write.js:70 in insertScale CadCraft, ModelCraft, CivilCraft, DetailCraft, PartCraft
if (sx === 1 && sy === 1 && sz === 1) w.BB(3);=== in
sz === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/table-write.js:72 in insertScale CadCraft, ModelCraft, CivilCraft, DetailCraft, PartCraft
else if (sx === 1) { w.BB(1); w.DD(sy, 1); w.DD(sz, 1); }=== in
sx === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 live-crypto.js:329 in verifyAssertion CadCraft, BimCraft, ModelCraft, MarkupCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (!sig || !claims || claims.v !== 1 || typeof claims.name !== 'string') return { ok: false, reason: 'format' };!== in
claims.v !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 usd/usda-write.js:40 in subLayersText CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
return asset(a) + (o && (o.offset !== 0 || o.scale !== 1) ? ' (' + layerOffsetText(o) + ')' : '');!== in
o.scale !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Reviewed: Number text in USD files. -
Against 1 usd/usda-write.js:47 in layerOffsetText CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (o.scale !== 1) parts.push('scale = ' + num(o.scale, 'f64'));!== in
o.scale !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Reviewed: Number text in USD files. -
Against 1 usd/usda-write.js:172 in listItemText CadCraft, BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft, PartCraft
if (o && (o.offset !== 0 || o.scale !== 1)) parts.push(layerOffsetText(o));!== in
o.scale !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Reviewed: Number text in USD files. -
Against 1 dwg/objects-write.js:658 in insertScale DetailCraft, PartCraft
if (sx === 1 && sy === 1 && sz === 1) w.BB(3);=== in
sx === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/objects-write.js:658 in insertScale DetailCraft, PartCraft
if (sx === 1 && sy === 1 && sz === 1) w.BB(3);=== in
sy === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/objects-write.js:658 in insertScale DetailCraft, PartCraft
if (sx === 1 && sy === 1 && sz === 1) w.BB(3);=== in
sz === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/objects-write.js:660 in insertScale DetailCraft, PartCraft
else if (sx === 1) { w.BB(1); w.DD(sy, 1); w.DD(sz, 1); }=== in
sx === 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/objects-write.js:774 DetailCraft, PartCraft
const weights = ctrl.some((p) => p.w !== undefined && p.w !== 1) || (r.weights || []).some((x) => x !== 1);!== in
p.w !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 dwg/objects-write.js:818 DetailCraft, PartCraft
const rational = ctl.some((p) => p.w !== undefined && p.w !== 1);!== in
p.w !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Not in the register. -
Against 1 lib-supply/supply.js:115 in readSupply DetailCraft
if (!json || typeof json !== 'object' || json.v !== 1) return null;!== in
json.v !== 1. Fine for a value that is set, not computed (a default scale). If it comes from a calculation, use an epsilon. Reviewed: Supplier stock and lead-time check. -
Against 0 framing.js:215 in panelSvg BimCraft, DetailCraft
const rise = p.h, run = p.w, left = p.x === 0;=== in
p.x === 0. Usually fine as a guard against dividing by zero; check it is not meant to catch a near-zero value too. Reviewed: Framing panels and cut lists. -
Against 0 framing.js:324 in placePanel BimCraft, DetailCraft
const left = pc.x === 0, n = c + sz.face / 2;=== in
pc.x === 0. Usually fine as a guard against dividing by zero; check it is not meant to catch a near-zero value too. Reviewed: Framing panels and cut lists. -
Against 0 framing.js:353 in panelPage BimCraft, DetailCraft
const left = pc.x === 0;=== in
pc.x === 0. Usually fine as a guard against dividing by zero; check it is not meant to catch a near-zero value too. Reviewed: Framing panels and cut lists. -
Against 0 ifc/geo-tri.js:133 in clip BimCraft, TakeoffCraft, CivilCraft, DetailCraft
if (cross(a, e, c) === 0 && !between(a, e, c)) { remove(e); count--; if (e === stop) stop = c; e = c; if (count < 3) return; continue; }=== in
cross(a, e, c) === 0. Usually fine as a guard against dividing by zero; check it is not meant to catch a near-zero value too. Reviewed: Polygon triangulation by ear clipping.