Resources Numerical accuracy
Calculations
Every calculation under our calculation policies: what it works out, its formula and the precision it runs at. Open one to see its code as it is in the released app.
Calculations
-
Numbers written into the macro
A number as text in the macro.
v.toPrecision(15)
Sketch exchange macro and import swsketch.js64-bit- CadCraft
-
Millimeters per drawing unit
The size of the drawing's unit in millimeters.
inch 25.4; foot 304.8; yard 914.4; mil 0.0254; microinch 0.0000254
Sketch exchange macro and import swsketch.jsExact- CadCraft
-
Arc ends on export
The start and end points of an arc, which the macro needs beside its center.
start = c + r(cos a₀, sin a₀); end = c + r(cos a₁, sin a₁)
Sketch exchange macro and import swsketch.js64-bit- CadCraft
-
Center of a polyline arc segment
The center of the arc between two polyline vertices with a bulge.
θ = 4·atan(b); r = |chord ÷ (2·sin(θ ÷ 2))|; center = middle ± r·cos(θ ÷ 2) across the chord
Sketch exchange macro and import swsketch.js64-bit- CadCraft
-
Dimension values on export
The value given to each dimension in the macro.
angle: degrees × π ÷ 180; length: M(value)
Sketch exchange macro and import swsketch.js64-bit- CadCraft
-
Arcs on import
Builds an arc from the center, start and end points of an imported sketch.
r = |start − center|; a₀ = atan2(start − center); a₁ = atan2(end − center), each in [0, 2π)
Sketch exchange macro and import swsketch.js64-bit- CadCraft
-
Dimension values on import
The value each imported dimension gets, and the parameter that drives it.
parameter = round(value × 1e9) ÷ 1e9
Sketch exchange macro and import swsketch.js64-bit- CadCraft
-
The line or circle under a pick
Reads the picked object as an endless line with a unit direction, or as a full circle.
direction = (p₂ − p₁) ÷ |p₂ − p₁|
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Objects offset by the radius
A line moved to both sides by r, and a circle grown and shrunk by r.
line: p ± n·r; circle: R + r and |R − r|
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Where two offset objects cross
The crossing points of two lines, a line and a circle, or two circles.
line–circle: t = −B ± √(B² − C), C = |f|² − r²; circles: l = (r₁² − r₂² + d²) ÷ 2d, h = √(r₁² − l²)
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Is a circle tangent to an object
Checks a candidate circle against a line or a circle.
line: | |distance to line| − r | ≤ tol; circle: |d − (R + r)| ≤ tol or |d − |R − r|| ≤ tol
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Tangent, tangent, radius
The circle of radius r tangent to two picked objects, nearest the picks.
center = crossing of a offset by r and b offset by r; tol = 1e-7 × max(1, size of a, b and r)
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Newton solve for three tangents
Solves the three tangency equations for a circle's center and radius from one starting guess.
F(x, y, r) = 0; J by forward differences with h = 1e-7 × max(1, |x|, |y|, |r|); step = −J⁻¹F by Cramer's rule
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Tangent, tangent, tangent
The circle tangent to three picked objects, nearest the picks.
8 sign choices × 18 starting guesses round the picks; kept when tangent to all three within 10 × tol
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Touch point and choice by the picks
Where a circle touches an object, and which candidate circle touches nearest the picked points.
line: foot of the center on the line; circle: point of o on the line of centers
Circles tangent to two or three objects tancircle.js64-bit- CadCraft
-
Height unit factor
The factor that turns a file's heights into the project's unit.
factor = meters per file unit ÷ meters per project unit
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
Cell center in the file's coordinates
The x and y of a raster cell's center.
x = g₀ + (col + 0.5)·g₁ + (row + 0.5)·g₂; y = g₃ + (col + 0.5)·g₄ + (row + 0.5)·g₅
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
Cells inside a box
The range of columns and rows whose centers can fall inside a picked box.
(col, row) = G⁻¹·(x − g₀, y − g₃) − 0.5; c₀ = ⌈min − 1e-9⌉, c₁ = ⌊max + 1e-9⌋ + 1
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
A box through a coordinate conversion
The box round a rectangle after its outline is converted to another coordinate system.
17 points along each side, converted, then minimum and maximum
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
Survey points from a grid
One survey point per grid node that has a height.
(x, y) = conversion(cell center); z = file height × unit factor
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
Grid surface
A triangulated surface from the grid: two triangles per cell.
cell corners a (SW), b (SE), c (NE), d (NW): triangles a–b–c and a–c–d
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
1-2-5 step
Rounds a step up to 1, 2 or 5 times a power of ten.
p = 10^⌊log₁₀ x⌋; m = x ÷ p; 1, 2, 5 or 10 × p
Elevation grids into survey points and a grid surface terrain.js64-bit- CadCraft
- BimCraft
- CivilCraft
-
Ray angles
The directions offered at every multiple of the angle step.
aᵢ = start + i × step × (π ÷ 180), i = 0 … round(360 ÷ step) − 1
Polar and object snap tracking tracking.js64-bit- CadCraft
-
Pointer projected onto a ray
The point of a ray nearest the pointer, and how far the pointer is from it.
t = (q − p)·u; point = p + u·t, u = (cos a, sin a)
Polar and object snap tracking tracking.js64-bit- CadCraft
-
Crossing of two tracking rays
The point where rays from two acquired points cross.
den = a × b; t = ((B − A) × b) ÷ den; point = A + a·t
Polar and object snap tracking tracking.js64-bit- CadCraft
-
User coordinates to world
A point or direction typed in the user coordinate system, in world coordinates.
x = u.x + pₓ·cos − p_y·sin; y = u.y + pₓ·sin + p_y·cos
User coordinate systems ucs.js64-bit- CadCraft
-
World coordinates to user
A world point in the user coordinate system, as shown in coordinates and prompts.
d = p − origin; x = dₓ·cos + d_y·sin; y = −dₓ·sin + d_y·cos
User coordinate systems ucs.js64-bit- CadCraft
-
Is a coordinate system the world
Normalizes a coordinate system and stores it as the world when it is the same.
world when |x| < 1e-12, |y| < 1e-12 and angle within 1e-12 of 0 or 2π
User coordinate systems ucs.js64-bit- CadCraft
-
Coordinate system from an origin and an X-axis point
The coordinate system whose X axis runs from one picked point through another.
angle = atan2(p_y − o_y, pₓ − oₓ)
User coordinate systems ucs.js64-bit- CadCraft
-
Coordinate system from a polyline segment
The coordinate system at the start of the polyline segment picked, with X along it.
angle = atan2 of (point at 0.001 of the segment − its start)
User coordinate systems ucs.js64-bit- CadCraft
-
Pointer position to drawing coordinates
The drawing point under a screen position, in the active pane.
u = (sx − w ÷ 2) ÷ zoom; v = (h ÷ 2 − sy) ÷ zoom; x = cx + cos(tw)·u − sin(tw)·v; y = cy + sin(tw)·u + cos(tw)·v
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
Object snap under the pointer
The best snap point (endpoint, midpoint, center, intersection and so on) within the aperture of the pointer.
r = px ÷ zoom; keep candidates with |c − p| ≤ r; lowest priority number wins, then the smallest distance
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
Viewport view after pan or zoom inside it
The center, scale and twist an entered sheet viewport shows on screen, returned for the caller to store in the viewport when they differ from the stored ones.
M = P⁻¹ · T; s = √(M₀² + M₁²); tw = atan2(M₁, M₀); center = M⁻¹ · (vp.x, vp.y)
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
View to matrix
The drawing-to-pixel matrix of a view for a pane of a given size.
[z·c, z·s, z·s, −z·c, w ÷ 2 − z·(c·cx + s·cy), h ÷ 2 + z·(−s·cx + c·cy)] with c = cos(tw), s = sin(tw), z = zoom
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
Matrix to view
Reads the center, zoom and turn back out of a drawing-to-pixel matrix.
zoom = √(A₀² + A₁²); tw = atan2(A₁, A₀); center = A⁻¹ · (w ÷ 2, h ÷ 2)
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
Inverse of a 2 × 3 matrix
The inverse of a drawing-to-pixel matrix.
det = m₀·m₃ − m₁·m₂; inverse = adjugate ÷ det
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
Angle brought into one turn
An angle reduced to the range −π to π.
r = atan2(sin a, cos a); |r| < 1e-12 → 0
Picked points, object snaps and viewport views view.js64-bit- CadCraft
-
Drawing coordinates to screen position
Where a drawing point is on screen, in CSS pixels of the active pane.
sx = (x − cx)·zoom + w ÷ 2; sy = h ÷ 2 − (y − cy)·zoom (with a turn: the difference is rotated first)
2D drawing on screen view.js32-bit, display only- CadCraft
-
Origin of the cached paths
The point the cached drawing paths are stored relative to.
origin = middle of the extents of the visible objects; path point = point − origin
2D drawing on screen view.js32-bit, display only- CadCraft
-
Grid spacing
The spacing of the background grid: 1, 2 or 5 times a power of ten, at least 14 pixels apart.
target = 14 ÷ zoom; p = 10^⌊log₁₀ target⌋; step = first of p, 2p, 5p, 10p that is ≥ target; major = 5 × step
2D drawing on screen view.js32-bit, display only- CadCraft
-
Pixels per paper millimeter
How many CSS pixels one millimeter of the sheet takes, used to draw lineweights at their paper width.
√(T₀² + T₁²) ÷ (25.4 when the paper is in inches, else 1)
2D drawing on screen view.js32-bit, display only- CadCraft
-
Band of a wide polyline segment
The filled outline of one polyline segment that has a start and end width.
h(t) = (w₀ + (w₁ − w₀)·t) ÷ 2; left = p + n·h; right = p − n·h; arc: k = max(2, ⌈sweep ÷ 10°⌉) steps
Wide polylines, text masks and ellipses as drawn and plotted walk.js64-bit- CadCraft
-
Corner between two wide segments
The wedge that fills the outside gap where one wide segment meets the next.
cross = tₐ × t_b; s = ((P₂ − P₁) × t_b) ÷ cross; X = P₁ + s·tₐ; used when s ≥ 0 and |X − corner| ≤ 10 × max(hₐ, h_b)
Wide polylines, text masks and ellipses as drawn and plotted walk.js64-bit- CadCraft
-
Text background mask
The rectangle painted behind a text: its box grown by a margin and turned with the text.
m = max(0, scale − 1) × height; corner = (x, y) + R(rot) · (x₀ − m, y₀ − m) …
Wide polylines, text masks and ellipses as drawn and plotted walk.js64-bit- CadCraft
-
Ring direction
Turns a ring clockwise so that overlapping rings add up when filled.
a = Σ (xᵢ·yᵢ₊₁ − xᵢ₊₁·yᵢ); a > 0 → reverse the points
Wide polylines, text masks and ellipses as drawn and plotted walk.js64-bit- CadCraft
-
Ellipse as line pieces
The line pieces an ellipse is drawn and plotted with.
Wide polylines, text masks and ellipses as drawn and plotted walk.js64-bit- CadCraft
-
Linetype scale of an object
The factor that sizes the dashes of an object's linetype.
scale = LTSCALE × object scale × plot style table scale (non-ISO linetypes only)
Wide polylines, text masks and ellipses as drawn and plotted walk.js64-bit- CadCraft
-
Point in polygon
Whether a point lies inside the clip polygon.
count edges with (aᵧ > pᵧ) ≠ (bᵧ > pᵧ) and pₓ < (bₓ − aₓ)·(pᵧ − aᵧ) ÷ (bᵧ − aᵧ) + aₓ; odd → inside
Clipping block references to a boundary xclip.js64-bit- CadCraft
-
Where a line crosses the clip edges
The positions along a line segment where it crosses the edges of the clip polygon.
den = d × e; t = ((p − a) × e) ÷ den; u = ((p − a) × d) ÷ den; kept when EPS < t < 1 − EPS and −EPS ≤ u ≤ 1 + EPS
Clipping block references to a boundary xclip.js64-bit- CadCraft
-
Line cut to the clip
The pieces of a line that lie inside the clip polygon.
piece ends = a + (b − a)·t₀ and a + (b − a)·t₁; kept when the middle point is inside
Clipping block references to a boundary xclip.js64-bit- CadCraft
A calculation is added only after its source was read. Each statement can be checked in the code shown on its policy's page; the app repositories are public. When a release changes a calculation, its page says so until it has been read again.