Resources Numerical accuracy
Calculations
Every calculation under our calculation policies: what it works out, its formula and the precision it runs at. Open one to see its code as it is in the released app.
Calculations
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Complete combustion of a stream
The CO2 and water produced, the oxygen needed and the heat released when a stream is burned.
CO2 = Σ nᵢ × Cᵢ; H2O = Σ nᵢ × Hᵢ ÷ 2; O2 = Σ nᵢ × (Cᵢ + Hᵢ ÷ 4 − Oᵢ ÷ 2); kg CO2 = CO2 × 0.04401
Process emissions (CO2 equivalent) process/emissions.js64-bit- CadCraft
- BimCraft
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Vented stream as CO2 equivalent
The CO2-equivalent mass flow of a stream released to the air.
CO2e = Σ F × zᵢ × MWᵢ × GWPᵢ
Process emissions (CO2 equivalent) process/emissions.js64-bit- CadCraft
- BimCraft
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Emissions report
The emission of each tagged stream, fired unit and electric unit, the total per second and the total per year.
fired: CO2e = |Q| ÷ efficiency ÷ 1.055056e9 × factor; electric: CO2e = (|W| + |Q|) ÷ 3.6e6 × grid factor; per year = total × 3600 × hours
Process emissions (CO2 equivalent) process/emissions.js64-bit- CadCraft
- BimCraft
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A stream's duty on one side of the pinch
How much heat a stream has to give or take above the pinch, and below it.
above, hot: Q = CP × (Ts − max(Tt, T_pinch)); above, cold: Q = CP × (Tt − max(Ts, T_pinch))
Heat-exchanger network design process/hen.js64-bit- CadCraft
- BimCraft
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Choosing the next match
Which hot and cold stream are matched next: streams at the pinch first, then the largest duty.
score = 1e9 × (streams at the pinch) + min(remaining hot, remaining cold)
Heat-exchanger network design process/hen.js64-bit- CadCraft
- BimCraft
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Duty and end temperatures of a match
The heat a match exchanges, the temperatures of both streams at its two ends and whether it keeps the minimum temperature difference.
Q = min(remaining hot, remaining cold); ΔT_hot = Q ÷ CP_hot; ΔT_cold = Q ÷ CP_cold; d₁ = |T_hot,₀ − T_cold,₀|; d₂ = |T_hot,₁ − T_cold,₁|
Heat-exchanger network design process/hen.js64-bit- CadCraft
- BimCraft
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Heaters, coolers and totals
The heating and cooling the matches leave over, and the number of units against the minimum.
Q_H = Σ heater duties; Q_C = Σ cooler duties; units = matches + heaters + coolers
Heat-exchanger network design process/hen.js64-bit- CadCraft
- BimCraft
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Numbers written on the grid drawing
The CP, temperatures and duties shown as text on the network grid.
label = value rounded to 1 decimal
Heat-exchanger network design process/hen.js64-bit- CadCraft
- BimCraft
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Energy, cost and CO2 of a variant
The totals a variant is judged by: heating, cooling and shaft power in kW, operating cost per hour and kg CO2 per hour.
cost/h = (heat × p_heat + cool × p_cool) × 3600 ÷ 1e9 + (shaft ÷ 1e3) × p_power; CO2/h = (heat × 3600 ÷ 1e9) × f_heat + (shaft ÷ 1e3) × f_power
Flowsheet variant metrics process/optimise.js64-bit- CadCraft
- BimCraft
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Proposed composition from lab results
The mole fractions a sample's results give for a stream, for a person to accept or reject.
w = % ÷ 100; w = ppm × 1e-6; w = (mg/L × 1e-3) ÷ ρ; nᵢ = wᵢ ÷ MWᵢ; zᵢ = nᵢ ÷ Σ n
Lab results to stream composition process/env/lims.js64-bit- CadCraft
- BimCraft
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Calculated composition for the lab system
A stream's composition as mass or mole fractions, percent or ppm, to send back as calculated values.
wᵢ = zᵢ × MWᵢ ÷ Σ(z × MW); mass % = w × 100; ppm = w × 1e6
Lab results to stream composition process/env/lims.js64-bit- CadCraft
- BimCraft
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Rational tag value
A TIFF RATIONAL (two 32-bit integers) as one number.
value = numerator ÷ denominator
TIFF scan resolution raster/tiff.js64-bit- CadCraft
- BimCraft
- ModelCraft
- CivilCraft
- PartCraft
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Resolution in dots per inch
The horizontal and vertical resolution of a page, in dots per inch.
dpi = resolution × 2.54 (centimeter files); dpi = resolution (inch files)
TIFF scan resolution raster/tiff.js64-bit- CadCraft
- BimCraft
- ModelCraft
- CivilCraft
- PartCraft
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Triangulate a polygon with holes
The triangles of a polygon, as indexes into its point list.
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Winding of a ring
Whether a ring runs clockwise or counterclockwise.
sum = Σ (xⱼ − xᵢ) × (yᵢ + yⱼ)
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Orientation of three points
On which side of the line through two points a third point lies.
area = (q.y − p.y) × (r.x − q.x) − (q.x − p.x) × (r.y − q.y)
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Removing duplicate and collinear points
Drops points that repeat their neighbor or lie on the line between their neighbors.
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Ear test
Whether a corner can be cut off as a triangle: it is convex and no other point of the ring lies inside it.
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Point in triangle
Whether a point lies inside or on a triangle.
three cross products of (corner − point) pairs, each ≥ 0
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Bridge from a hole to the outer ring
The point of the outer ring a hole is connected to.
x = p.x + (h.y − p.y) × (p′.x − p.x) ÷ (p′.y − p.y); tan = |h.y − p.y| ÷ (h.x − p.x)
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Do two segments cross
Whether two edges intersect, including touching and collinear overlap.
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Is the middle of a diagonal inside the polygon
Whether a diagonal between two corners runs through the inside of the polygon.
midpoint = ((a.x + b.x) ÷ 2, (a.y + b.y) ÷ 2); even-odd count of edges crossed by a ray
Polygon triangulation (ear clipping) usd/earcut.js64-bit- CadCraft
- BimCraft
- ModelCraft
- TakeoffCraft
- CivilCraft
- DetailCraft
- PartCraft
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Value of a number row
The number handed to the app when a person changes a number box.
v = min(max, max(min, typed value))
Numbers typed into the property grid app-propgrid.js Every app64-bit -
Rounding of a slider value
Removes binary noise such as 0.30000000000000004 from a slider's value.
v = round to (decimals of the step + 2) decimals, at most 8
Numbers typed into the property grid app-propgrid.js Every app64-bit -
Value of a slider row
The number handed to the app while a slider is dragged or its box is changed.
v = fix(clamp(value, min, max), step)
Numbers typed into the property grid app-propgrid.js Every app64-bit -
Integer or float
Decides how a number is written.
Numbers sent between people editing together live-client.js Every app64-bit -
Writing a float
Writes a number as 8 bytes.
Numbers sent between people editing together live-client.js Every app64-bit -
Writing an integer
Writes a whole number in the shortest integer form that holds it.
Numbers sent between people editing together live-client.js Every appExact -
Reading a float
Reads a 4-byte or an 8-byte float from a message.
Numbers sent between people editing together live-client.js Every app64-bit -
Reading a 64-bit integer
Reads an unsigned or signed 64-bit integer.
Numbers sent between people editing together live-client.js Every appExact -
Cost of one call
The cost of a call from its token counts and the model's prices.
cost = (in × price in + out × price out) ÷ 1,000,000
Spending on a person's own AI model ai-byok.js Every app64-bit -
Spending today and this month
The cost, tokens and number of calls for the current day and month, and the calls in the last hour.
amount = Σ cost of the calls in the period
Spending on a person's own AI model ai-byok.js Every app64-bit -
Check before a call
Refuses a call when the calls per hour, the day's or month's spending, or the day's tokens could pass a limit.
refuse when spent + worst-case cost > limit; worst case = cost(estimated input, largest allowed output)
Spending on a person's own AI model ai-byok.js Every app64-bit -
Recorded cost and the token estimate
Stores each call's cost and estimates the input tokens of the next request.
estimated tokens = ⌈JSON length ÷ 3⌉ + 500
Spending on a person's own AI model ai-byok.js Every app64-bit -
Flow through a passage
Persons per second through a door or corridor of a given width.
rate = max(0, Fsm × (width − 2 × boundary))
People flow and evacuation time people.js Every app64-bit -
Speed and specific flow at a density
Walking speed and flow per meter of width at a given density of people.
S = k × (1 − 0.266 × D); Fs = S × D; k = 1.4 m/s
People flow and evacuation time people.js Every app64-bit -
Rate and speed of each passage
The flow rate and walking speed each passage gets, from its own values or the defaults for its kind.
People flow and evacuation time people.js Every app64-bit -
Door service time and walking time
How long a door takes per person, how long the passage takes to walk, and each room's distance to an exit in time.
service = 1 ÷ rate; walk = length ÷ speed; to exit = least total walking time
People flow and evacuation time people.js Every app64-bit -
Which way a room empties
The next passage for people in a room: the one with the least remaining walking time to an exit.
keep a hop when toExit(next) < toExit(room) − 1e-9; choose the least walk + toExit(next)
People flow and evacuation time people.js Every app64-bit -
Evacuation results
People evacuated, the time the last person reaches an exit, peak occupancy and density per room, and queues per door.
time = latest arrival at any exit; density = peak people in a room ÷ its area
People flow and evacuation time people.js Every app64-bit -
Joint frames at a pose
Each joint's rotation and offset from its parent at the given joint values.
Rigid-body dynamics of a mechanism dynamics.js Every app64-bit -
Joint torques for a motion (inverse dynamics)
The torque or force each joint needs for given positions, velocities and accelerations, with gravity, external loads and damping.
outward: ω, α, a of each link; F = m × a_com; N = I α + ω × (I ω); inward: τᵢ = axis · n (revolute) or axis · f (prismatic) + damping × q̇ᵢ
Rigid-body dynamics of a mechanism dynamics.js Every app64-bit -
Mass matrix
The joint-space mass matrix at a pose.
column j = rnea(q, q̇ = 0, q̈ = unit vector j) with no gravity, damping or external loads
Rigid-body dynamics of a mechanism dynamics.js Every app64-bit -
Joint accelerations for given torques (forward dynamics)
The acceleration of each joint under applied torques.
M q̈ = τ − h
Rigid-body dynamics of a mechanism dynamics.js Every app64-bit -
Kinetic and potential energy
The mechanism's kinetic, potential and total energy at a pose and velocity.
KE = ½ q̇ᵀ M q̇; PE = −Σ m × (g · p_com)
Rigid-body dynamics of a mechanism dynamics.js Every app64-bit -
Simulated motion over time
Joint positions and velocities at each time step under gravity and applied torques.
RK4: y₊ = y + dt ÷ 6 × (k₁ + 2k₂ + 2k₃ + k₄); steps = round(T ÷ dt); t = step × dt
Rigid-body dynamics of a mechanism dynamics.js Every app64-bit -
Courtyard of a footprint
The rectangle around all pads, grown by a margin.
courtyard = (min(x − w ÷ 2) − m, min(y − h ÷ 2) − m, max(x + w ÷ 2) + m, max(y + h ÷ 2) + m)
Parametric PCB footprints footlib.js Every app64-bit -
Two-terminal chip
Two pads at half the pitch either side of the center.
x = ∓ pitch ÷ 2
Parametric PCB footprints footlib.js Every app64-bit -
Dual-row surface-mount package
Pads in two rows, numbered counter-clockwise from the top left.
y = ((n ÷ 2 − 1) ÷ 2 − i) × pitch; x = ∓ row spacing ÷ 2
Parametric PCB footprints footlib.js Every app64-bit -
Dual in-line through-hole package
Drilled pads in two rows.
y = ((n ÷ 2 − 1) ÷ 2 − i) × pitch; x = ∓ row spacing ÷ 2
Parametric PCB footprints footlib.js Every app64-bit
A calculation is added only after its source was read. Each statement can be checked in the code shown on its policy's page; the app repositories are public. When a release changes a calculation, its page says so until it has been read again.