Release planning

CadCraft 0.9 impact map

Every fix and feature lined up for 0.9, and what each one touches: which apps, and which layers of the stack.

ProjectCadCraft
Sheet0.9 impact
Items273
Date2026-11-09
115Fix
147Feature
4Spike
0Platform
0Site ops
0Sanity check
7Decision
≈ 0days in the written 0.9 plans
  • Planned 0 on the plan for the release it is filed under
  • Built 271 built and working in /lab (the dev builds). Whether the public has it is its reach: "in the lab", "Live" (the last gate) or "switched off"; see docs/REACH-LIVE.md
  • Partly built 1 part of it is built in /lab; the rest waits (see "Waits on")
  • Promised 0 the live site already says it is coming
  • Moved 0 moved here from an earlier release or wishlist
  • Found 0 bug found after a release shipped; fixed in a point release or the next one
  • Candidate 0 recommended in a spike or session log; owner to choose
  • Community please test 0 built and in /use; a Discord post gives the steps and the expected result and asks people to try it on their own devices, files or know-how
  • Decision Time 0 a decision, check, file, key, flag or go only you can give; folds into the list once answered

Built means built and working in the lab. Live means the public can use it, and is the last gate: 270 Built · Live, 1 Built · in the lab.

Sheet 1 · impact areas

Where 0.9 lands

How many items touch each app and each layer, by kind. One item can touch several areas, so the rows add up to more than the item count. Pick a row to filter the schedule below.

Impact areaFixFeatureSpikePlatformSite opsSanity checkDecisionAll
Apps
CadCraft 38 36 – – – – 2 76
BimCraft 27 53 2 – – – – 82
ModelCraft 19 45 2 – – – 2 68
MarkupCraft 16 11 – – – – – 27
TakeoffCraft 18 7 – – – – – 25
CivilCraft 14 32 – – – – – 46
DetailCraft 13 13 – – – – – 26
PartCraft 18 27 1 – – – – 46
Studio 2 5 1 – – – – 8
SuperCad Studio 22 17 – – – – – 39
Layers
Site and services 7 11 – – – – 5 23
Desktop host 1 1 1 – – – – 3
App shell 2 1 – – – – – 3
App code 10 28 3 – – – 3 44
Our engines – 12 1 – – – 1 14
Vendor engines – – – – – – – 0
Drawing surface – – – – – – – 0
Help and words 1 2 – – – – 1 4
Tests and tooling – – – – – – – 0

Sheet 2 · schedule

Every fix and feature

Grouped by track. App chips carry each app’s layer colour; Studio is in ink. "Waits on" names what has to happen first; the small lines under it say who asked and where the item is written up.

Add an item Fork map (Rust and C++ forks) The roadmap

Issues sync every 10 minutes; last sync Nov 9, 2026 7:00 pm.

ItemWhatAppsLayersStatusDaysWaits onIssues
Decision Time 5
DecisionMEP-REL Link to MEP-RELComment on MEP-REL Release the HVAC and piping add-ons

List them on /addons; a mechanical or plumbing professional reviews the labelled defaults.

CadCraft App codeSite and services Built · Live – Review is community test MEP-REL-HAND (not blocking) From: asked of the owner by: cad-mep (Session) cad-mep
Regional standards 1
FeatureZA.1 Link to ZA.1Comment on ZA.1 South African market: SANS 10143 drawing practice + SANS 10400 building regulations

Sell into South Africa: local practice draws to SANS 10143 (building drawing practice) and builds to SANS 10400 (National Building Regulations). Full note for the 2026-10-26 meeting: docs/0.8-ZA-STANDARDS.md. Today: no SA support. BimCraft residential is hard-coded to US codes (res-stair.js IRC stair limits, res-framing.js 2x lumber + US header table, US egress window, US electrical symbols). Suggested order: 1. Built on REG.1: regulations by jurisdiction as library packs; ZA.1 delivers the South African country packs. 2. SANS 10143 drawing pack: metric mm dims, levels in m, A-series sheets, SA title block (erf, SACAP reg. no.), hatches, symbols, D1/W1 marks. 3. SA residential defaults: 230/280 cavity masonry, SA brick and block, 38x114/38x152 timber, trusses, IBR/tile roofs; Part M stair and Part O window-area checks. 4. Part XA energy check (climate zones 1-6, fenestration, R-values) and an SA municipal submission set export. The differentiator. 5. CivilCraft: Hartebeesthoek94 Lo zones with the Y-westing / X-southing axis flip; SANS 10142 electrical symbols. Business: SANS texts are copyrighted (buy, encode, cite clauses, edition dates); POPIA; ZAR + 15% VAT, regional pricing?; offline/load-shedding is a selling point. Meeting questions: 0.8 market or later? Buy the SANS set? An SA reviewer? Regional pricing? Drawing pack or XA first? Afrikaans? All SANS figures are from memory; check against purchased copies before shipping. LAB SAMPLE (2026-10-25): a small South African pack (stairs, room height, window and openable area) can be seen in /lab/bimcraft under Settings > Building regulations. Its numbers are unchecked.

CadCraftBimCraftCivilCraftDetailCraft App codeSite and servicesHelp and words Built · Live – – From: Owner docs/0.8-ZA-STANDARDS.md Read the doc
Hardware design: HDL to silicon (Track HD) 4
FeatureHD.1 Link to HD.1Comment on HD.1 Chip design: Verilog and VHDL source, checks, hierarchy

Edit hardware description files with syntax checks and a module hierarchy view. Plan docs/0.8-PART8.md.

CadCraftSuperCad Studio App code Built · Live 4 Tried on our own sample only From: Discord community (Discord) Discord (a Discord member) 2026-10-30; owner: add this to 0.8, probably an add-on
FeatureHD.2 Link to HD.2Comment on HD.2 Chip design: netlist graph and schematic view

Read structural Verilog into a netlist graph and show it as a schematic using the shared schematic engine. Plan docs/0.8-PART8.md.

CadCraftSuperCad Studio App code Built · Live 3 Tried on our own sample only From: Discord community (Discord) Discord (a Discord member) 2026-10-30; owner: add this to 0.8, probably an add-on
FeatureHD.3 Link to HD.3Comment on HD.3 Chip design: Liberty, LEF, DEF and SDC files

Our own readers and writers for cell timing and power libraries, floorplans and timing constraints, written from the public format descriptions. Plan docs/0.8-PART8.md.

CadCraftSuperCad Studio App code Built · Live 4 Own samples only; no vendor/PDK files tried yet From: Discord community (Discord) Discord (a Discord member) 2026-10-30; owner: add this to 0.8, probably an add-on
FeatureHD.7 Link to HD.7Comment on HD.7 Chip design: GDSII and OASIS layouts

Read and write GDSII and OASIS with layer maps, hierarchy and a fast view of large layouts. Plan docs/0.8-PART8.md.

CadCraftSuperCad Studio App code Built · Live 4 No third-party OASIS file tried yet From: Discord community (Discord) Discord (a Discord member) 2026-10-30; owner: add this to 0.8, probably an add-on
Fixes 104
FeatureFX.56 Link to FX.56Comment on FX.56 Auto-focus panel (Settings › Global) and split tool tiles

Owner 2026-11-05. (1) Auto-focus panel: one engine in the shell (window.ccAutoFocus in assets/js/app-settings.js, CSS in app-shell.css, strings in lang/shell): a panel with several sections opens one and closes the others, a lock beside the caret keeps a section open, remembered per panel; a menu command opens the section it works with; a Settings switch (cc-autofocus, default on) lets people choose how the apps work best. CivilCraft: the left panel (Landscape on) and the Properties panel (groups by heading). The other seven apps adopt it by registering their panels. (2) CivilCraft Landscape ribbon tiles that hold several tools (Grade, Hardscape, Areas, Levels, Irrigation) are split buttons: the icon runs the tool used last, the edge with the arrow opens the menu (civilcraft/a Discord member/split-menu.js); the same pattern is wanted in the other apps. Tested headless: panels, setting on/off, split clicks; Landscape 533/0. Added 2026-11-05: Hardscape, Areas and Levels have their own sections in the Landscape panel (tools + what is drawn); the toolbox (layouts with a tool list) joins the auto-focus panel: its groups close each other, and the toolbox group and the panel section follow each other (shell: ccAutoFocus mode details, app-workspace.js tbxAf; civil link in landscape-ui.js). 2026-11-05 all eight apps: window.ccAutoFocus.auto() folds every app side panel with two or more sections (a section heading or its *-sec-head bar; MarkupCraft details sections; toolbox groups in the toolbox layouts), no per-app code; Settings › Global › Auto-focus panels switches it off. Split tool tiles stay CivilCraft-only until the other apps ask. Command links 2026-11-05: a tool that works with a panel section opens it (app-settings.js LINKS table, one line per rule): CadCraft constraint and parameter commands to Parameters; TakeoffCraft measuring tools to Items and note/cloud/highlight to Markups; ModelCraft Paint to Colors. The other apps have no tool with a section of its own yet; add a rule when one does. Command links 2026-11-05: a tool that works with a panel section opens it (app-settings.js LINKS table, one line per rule): CadCraft constraint and parameter commands to Parameters; TakeoffCraft measuring tools to Items and note/cloud/highlight to Markups; ModelCraft Paint to Colors. The other apps have no tool with a section of its own yet; add a rule when one does.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – in /lab; owner to try From: owner (Owner) owner request 2026-11-05
FixFX.92 Link to FX.92Comment on FX.92 CadCraft: text styles (STYLE) and a font for every text

STYLE (ST, TEXTSTYLE; -STYLE on the command line; Draw > Text > Text style): named styles with font, height (0 = ask each time), width factor and oblique angle, kept in the file's STYLE table (DXF/DWG already read and wrote it). New TEXT and MTEXT take the current style's font, width and slant and carry its name; changing a style changes the text that uses it in one undo step; Apply to selected text; New / Set current / Delete (a style in use and Standard are refused). Text objects now have their own font (e.font) drawn and measured in that face (canvas measurement; monospace fallback). Files: textstyles.js, textstyle-ui.js, font.js, geom.js, view.js, mtext-draw.js, plot.js, commands.js. Tests: bin/test-cadcraft.mjs section Text styles and fonts; tools/cadcraft-test/browser-textstyle.mjs. Known limit: the plotted PDF sets text in Helvetica whatever the font (the screen and the plot preview show it).

CadCraft App code Built · Live – in /lab; outcome waits on the requester's lab pass (hand check: a font that is not installed falls back; plotted PDFs still set other fonts in Helvetica) From: Mohammad Imtaar (Staff) email 2026-11-06 (Mohammad Imtaar)
FixFX.93 Link to FX.93Comment on FX.93 CadCraft: MTEXT editor with font, size, bold, italic, underline, colour, alignment

The paragraph text box (MTEXT, TEXTEDIT, a double-click on text) is now a formatted editor: font list, size (the selection, or all of it with nothing selected), B / I / U / strike, colour, left / centre / right, degree, plus-minus and diameter signs, Ctrl+Enter to finish. It writes the MTEXT codes (mt) and the plain text (s), so find, snap, DXF and DWG keep working; text left unchanged keeps its own codes untouched; paste is text only. Files: mtext-edit.js, cadcraft.js (editText), commands.js, cadcraft.css. The command line's height (suggestion 1083, SU.1083) is the third point of the email: the handle on its top edge, or COMMANDLINE, or one line plus F2. Tests: bin/test-cadcraft.mjs; tools/cadcraft-test/browser-textstyle.mjs (headless Chromium).

CadCraft App code Built · Live – in /lab; outcome waits on the requester's lab pass (not built: bullet and numbered lists, the tab ruler, justify) From: Mohammad Imtaar (Staff) email 2026-11-06 (Mohammad Imtaar)
FixFX.137 Link to FX.137Comment on FX.137 Arc: all ten methods (3-Point, Start/Center/End/Angle/Length, Start/End/Angle/Direction/Radius, Center/Start/End/Angle/Length) and Continue

The Arc tool only offered a start point or a centre. Now every method is there, in CadCraft, ModelCraft, PartCraft sketches, MarkupCraft and TakeoffCraft, from one shared library (lib/arcs, copies via tools/arcs/sync.mjs). Arcs run counter-clockwise; a negative angle or chord length takes the clockwise arc, a negative radius the major arc. Angle, length, radius and direction can be clicked or typed. CadCraft also has Continue (Enter at the start point) tangent to the last line, arc or polyline, and a split button listing the methods. MarkupCraft and TakeoffCraft keep their saved arc formats; PartCraft arcs stay centre/start/end so constraints work. Tests: tools/arcs/test.mjs, test-cadcraft, test-markupcraft, test-takeoffcraft, tools/partcraft-test/test-sketch-arcs.mjs, tools/modelcraft-test/tools07.mjs. Not yet checked by hand in a browser: MarkupCraft and TakeoffCraft pointer flow, PartCraft split face label, ModelCraft on a tilted face.

CadCraftModelCraftMarkupCraftTakeoffCraftPartCraft App code Built · Live – The reporter to try it in /lab. From: a CadCraft user (Staff) email 2026-11-08
FixFX.142 Link to FX.142Comment on FX.142 CadCraft: Plans.dwg (200,000 3D faces) and any DXF over about 70,000 entities failed to open with "Maximum call stack size exceeded"

Built in the lab. Two readers appended whole lists with push(...list), which puts every item on the call stack. (1) model3d.js:187 and :213 (split3d): the 3D faces a drawing's block references place, up to MAX_PLACED = 200,000, so Plans.dwg (288 objects, 50 blocks) failed in /use 0.8.2 with "Could not open Plans.dwg" after the worker had read it; wave 2 counted that open as accepted because the heap grew. (2) dxf.js:102, :162-165, :479: any DXF from about 70,000 entities (a 15 MB file) threw the same RangeError with no message. (3) The same spread in io.js:1291 (ModelCraft, and CadCraft's m3d copy) for a flattened component. All use a loop now. Measured: Plans.dwg opens in the lab build in 7.8 s (4.8 s blocking, one 4.6 s task placing the 200k faces into the 3D tab, heap 518 MB: that cost is PERF.9's); a 19 MB DXF (137,851 entities) that crashed reads in 1.4 s; 1,000,000 entities (122 MB) read in 10 s and 2.1 GB in Node, so the next wall is memory and the one-string reader (wave 3 scale rows). bin/test-cadcraft.mjs 2,847/0. Other spread-into-push sites that take whole lists remain in bimcraft res-skeleton.js:349, res-views.js:282, dwg/nongraphic-write.js:332 (every copy) and lib/cabinetcraft cornerdrill.js:113: small lists today, worth the same loop when touched. Found by the wave 3 scale and 2D tracks (docs/0.9-sessions/perf-wave3/scale-1000x.md, apps-2d.md).

CadCraftModelCraft App code Built · Live – A 0.8.3 point release if the owner wants Plans-sized drawings to open in /use before 0.9. docs/0.9-sessions/perf-wave3/
FixFX.155 Link to FX.155Comment on FX.155 CadCraft: no Arc drop-down in the default toolbar, and the ribbon Arc menu showed 6 of its 12 tools

CadCraft default toolbar (ui.inc): Arc and Circle had no drop-down; the eleven arc methods and the two circle methods sat only under Draw > More. Each now has a caret beside the button listing its ways to draw (moved out of More). FX.137 added the eleven ways to draw an arc, but the shared menu code (assets/js/app-input.js) kept only the first 6 tools of any split button, and dropped the rest without a word. CadCraft's Arc and PartCraft's sketch Arc (12 tools each) lost half their list; no other built-in split in any app is longer than 6. The limit is now 16, and a split cut to fit is reported like any other bad menu entry instead of vanishing. New test tools/shell-test/input-splits-test.mjs runs every built-in menu style of every app through the sanitiser and fails if anything is dropped (it fails on the old limit of 6, passes on 16). Installed 0.9.0 desktop builds carry their own copy of the menu code, so they need the 0.9.1 build (docs/0.9.1.md, 91.1); the web edition has the fix now.

CadCraftPartCraft App code Built · Live – The reporter to try it in /lab; the 0.9.1 build. From: a CadCraft user (Staff) email 2026-11-08
FixFX.156 Link to FX.156Comment on FX.156 Tooltips: one Bootstrap engine everywhere; the other tooltip methods are gone

Tips were drawn five ways: app-tooltips.js (Bootstrap, from title), a hand-made .ws-tooltip div in the workspace, a second Bootstrap instance for cut-off text in Settings, one each for the area badge, the download copy button and CivilCraft's narrow number boxes, and a CSS ::after bubble on the status bars. Now app-tooltips.js is the only one: it reads data-ws-reason, title or an old data-bs-title, and offers ccTooltips.showText(el, text) for text a page computes (cut-off text, Copied, a clipped number). The site footer and admin footer load it too, so public pages match the apps. Popped-out ribbon, panel and dialog windows get Bootstrap and the engine through ccTooltips.attach(win), so they show the same tips. Same look everywhere (.tooltip.cc-tip).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – The 0.9.1 build (desktop installers carry the shared files from their pack date). From: the owner (Staff) owner 2026-11-09
FixFX.157 Link to FX.157Comment on FX.157 CadCraft: objects moved against each other while zooming in a drawing at distant coordinates (a stray object near 0,0 made hatches slide off their outlines)

A member sent a screen recording: a hatch and its outline drifted apart as they zoomed, in a drawing near E 830000 / N 4480000. They guessed a 32-bit float problem, and it is one. A canvas Path2D keeps its points as 32-bit floats and the matrix that draws them is 32-bit too. CadCraft stores paths relative to an origin, but the origin was the middle of the whole drawing's extents: with one object left near 0,0 it sat 2.3 million units from the geometry on screen, so zoomed in the digits were gone. Measured in the released 0.9 build (new tools/cadcraft-test/browser-far-coords.mjs, the real view.js in Chromium): a hatch edge 1 px off at 20 px per unit, 22 px at 200, 94 px at 1000, fill gone at 2000; without the stray object, or with one 20 km away, exact. Only the picture was wrong; coordinates, snaps, measurements and saved files are 64-bit. Fix (view.js): the cache is rebuilt around the view center once the origin is more than 160,000 px from it (FAR_PX), also for the model shown in a sheet viewport; ordinary drawings never rebuild. The test fails on 0.9 (99 px) and passes in the lab (0 px at every zoom); bin/test-cadcraft.mjs 2847 passed. /accuracy had the old origin down as keeping values small: now a 32-bit policy, Drawing far from the origin, on screen, with the measurements and an open item to test BimCraft dwg-view.js, TakeoffCraft cadset.js and CivilCraft view.js (same pattern). Installed 0.9.0 desktop builds carry their own view.js and need 0.9.1.

CadCraft App code Built · Live – The reporter to try it in /lab (send the file or a lab pass); the 0.9.1 build; the other three apps tested for the same pattern. From: Discord community (Discord) Discord 2026-11-09
Library 8
FeatureLIB.C1 Link to LIB.C1Comment on LIB.C1 Library collections: the Library is the one home of every object; each app starts from a default collection

Owner 2026-11-05: library as the primary source of all object information; CivilCraft gets a default collection from the Library (its plants and items), usable in every app. Spec docs/0.9-LIBRARY-COLLECTIONS.md. Built: collections tables (migration 124), LibraryCollections, GET /api/v1/library/collections[/<slug>|/app/<app>], bin/library-collection-make.php, test bin/test-library-collections.php (17/0). Next: publish the 421 seed plants (bin/library-import-plants.php, dry run clean), make civilcraft-landscape the CivilCraft default, then CivilCraft Landscape loads it (C.3), places any Library item (C.4), other apps add it (C.5). Parametric Library objects (params + generator) are a separate track. C.2 done 2026-11-05: 421 seed plants published as Library plant items (system author), collection civilcraft-landscape published and set as CivilCraft default; served at /api/v1/library/collections/app/civilcraft. C.3 started 2026-11-05 (in /lab): the Plants section says where its list came from (the civilcraft-landscape collection, count, revision, or the built-in list when the Library is unreachable); Landscape panel sections fold shut and a menu command opens the one it works with (landscape/fold.js). The app still reads plants.csv for the data; reading the collection manifest itself comes next. C.3 done 2026-11-05 (in /lab): CivilCraft Landscape now reads its plants from its default collection (GET /api/v1/library/collections/app/civilcraft/plants.csv; every published plant when no collection is set; the built-in list when the Library cannot be reached). Panel sections: opening one shuts the others unless locked (lock icon by the caret). Landscape tests 533/0, collections 17/0. C.4 (place any Library item) and C.5 (other apps) still planned.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – – From: owner (Owner) owner direction 2026-11-05
Suggest an item

Anyone can send one; no account and no name needed. The team reads each idea, and the ones we take on appear on this page. Please leave out web addresses.