Release planning

CadCraft 0.9 impact map

Every fix and feature lined up for 0.9, and what each one touches: which apps, and which layers of the stack.

ProjectCadCraft
Sheet0.9 impact
Items273
Date2026-11-09
115Fix
147Feature
4Spike
0Platform
0Site ops
0Sanity check
7Decision
≈ 0days in the written 0.9 plans
  • Planned 0 on the plan for the release it is filed under
  • Built 271 built and working in /lab (the dev builds). Whether the public has it is its reach: "in the lab", "Live" (the last gate) or "switched off"; see docs/REACH-LIVE.md
  • Partly built 1 part of it is built in /lab; the rest waits (see "Waits on")
  • Promised 0 the live site already says it is coming
  • Moved 0 moved here from an earlier release or wishlist
  • Found 0 bug found after a release shipped; fixed in a point release or the next one
  • Candidate 0 recommended in a spike or session log; owner to choose
  • Community please test 0 built and in /use; a Discord post gives the steps and the expected result and asks people to try it on their own devices, files or know-how
  • Decision Time 0 a decision, check, file, key, flag or go only you can give; folds into the list once answered

Built means built and working in the lab. Live means the public can use it, and is the last gate: 270 Built · Live, 1 Built · in the lab.

Sheet 1 · impact areas

Where 0.9 lands

How many items touch each app and each layer, by kind. One item can touch several areas, so the rows add up to more than the item count. Pick a row to filter the schedule below.

Impact areaFixFeatureSpikePlatformSite opsSanity checkDecisionAll
Apps
CadCraft 38 36 – – – – 2 76
BimCraft 27 53 2 – – – – 82
ModelCraft 19 45 2 – – – 2 68
MarkupCraft 16 11 – – – – – 27
TakeoffCraft 18 7 – – – – – 25
CivilCraft 14 32 – – – – – 46
DetailCraft 13 13 – – – – – 26
PartCraft 18 27 1 – – – – 46
Studio 2 5 1 – – – – 8
SuperCad Studio 22 17 – – – – – 39
Layers
Site and services 7 11 – – – – 5 23
Desktop host 1 1 1 – – – – 3
App shell 2 1 – – – – – 3
App code 10 28 3 – – – 3 44
Our engines – 12 1 – – – 1 14
Vendor engines – – – – – – – 0
Drawing surface – – – – – – – 0
Help and words 1 2 – – – – 1 4
Tests and tooling – – – – – – – 0

Sheet 2 · schedule

Every fix and feature

Grouped by track. App chips carry each app’s layer colour; Studio is in ink. "Waits on" names what has to happen first; the small lines under it say who asked and where the item is written up.

Add an item Fork map (Rust and C++ forks) The roadmap

Issues sync every 10 minutes; last sync Nov 9, 2026 7:00 pm.

ItemWhatAppsLayersStatusDaysWaits onIssues
Fixes 104
FixFX.76 Link to FX.76Comment on FX.76 Documents opens as a centered dialog, not a box in the corner

Owner 2026-11-06: Documents seemed to do nothing, and on large screens the placement was wrong. It opened as a small box pinned to the top right of the drawing area, far from the button. It is now a modal dialog centered on the window with the page dimmed, in BimCraft, PartCraft and CadCraft through lib/vault. Esc, the X or a press on the dimmed page closes it. Opening a file or a copy closes it so the file can be seen. Tested at 1280 to 3840 wide in the standard, Vector and Duncan layouts on SwiftShader; not on a real large monitor or in a Studio build.

CadCraftBimCraftPartCraft Built · Live – –
FixFX.77 Link to FX.77Comment on FX.77 Studio and browser-edition packers: stale file lists (suite stubs, hub files, docinfo and About modules)

Found by mounts-09 2026-11-06 while building the Studio suite for the undo test. (1) studio/pack/suite-stubs.php WORKSPACE_MODULES lacked app-workspace-icons.js and app-workspace-vector.js, so node pack/suite.mjs stopped with "a plain re-render differs from the edition's index.html" for every app: a Studio rebuild could not have been made. (2) pack/suite.mjs HUB_FILES did not copy the new hub/undo-journal.js. (3) tools/shell-test/test-packed-imports.mjs failed 6 checks: devshell/edition.php and devshell/pack.php lacked docinfo.js, app-docinfo.js and app-about.js (DI.1, ABT.1), so packaged editions would have asked for files that are not there. All three lists fixed; the suite packs for cadcraft, detailcraft and takeoffcraft and the test reports "all packers list every imported shell file". The full eight-app suite was not rebuilt here.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 0.5 – docs/0.9-sessions/mounts-09.md
FixFX.78 Link to FX.78Comment on FX.78 Tests: the team button sits in a folded panel section; add-on buttons are not registry commands

mounts-09 2026-11-06: tools/bimcraft-test/browser-r5.mjs clicked [data-model-team] while the shell's panel accordion had its section folded (a person opens the section first; the test now does too). tools/shell-test/browser-input-apps.mjs's "every toolbar button is a registry command" no longer lists add-on buttons (data-addon-tool), as print-09 asked; ModelCraft's 3D Print button passes. Still failing there, not from this session: "Move the Tools toolbar" (the toolbar tear grip) and the Settings style-card radio that is not visible; and tools/civil-mount-test/browser.mjs la4 clicks the first of two "Ground modifiers" menu items, which is hidden.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 0.5 – docs/0.9-sessions/mounts-09.md
FixFX.79 Link to FX.79Comment on FX.79 ModelCraft Surfaces solids test opens the folded Surfaces section first

tools/modelcraft-test/browser-solids.mjs failed before any change of 2026-11-06: the right panel now folds its sections (app-settings.js, one open at a time), so the Surfaces button was not visible. The test now clicks the Surfaces heading when the section is folded (as a person does), and expects 9 Solids commands (+ Fillet between faces, Thicken into a solid, SU.747c); PartCraft's browser-solids.mjs the same count. Both pass (14/0, 18/0). Not fixed here: ModelCraft's browser-trim.mjs, browser-scanfit.mjs and tools/nurbs/browser-scanfit-09.mjs open the panel the same old way (listed in docs/0.9-sessions/nurbs-s3-09.md § Found).

ModelCraftPartCraft Built · Live 0.1 – docs/0.9-sessions/nurbs-s3-09.md
FixFX.83 Link to FX.83Comment on FX.83 Settings > Layout: the layouts are a drop-down of two-line choices, not a long radio list

The layout list (built-ins plus add-on and imported layouts) grew into a long radio column. Now a button shows the chosen layout (icon, name, hint) and opens a pop-up list of two-line choices, scrolling past 24rem. The radios stay inside the pop-up, so picking, the extras list, Remove and the keyboard (arrows between layouts) work as before; Esc, a pick or a click elsewhere closes it; without JS the list just shows. Files: app-settings.inc, app-settings.js (wsCur, wsOpen), app-shell.css. Checked: syntax and php -l; not yet tried in a browser. Owner tried it in /lab 2026-11-06: works.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraftSuperCad Studio App shell Built · Live – – From: owner (Owner) owner request 2026-11-06
FixFX.109 Link to FX.109Comment on FX.109 Accuracy: exact-equality comparisons reviewed, 7 given a tolerance, the rest tagged (new Changes tab)

Prompted by a community comment that floating-point == / === comparisons in the apps look suspect. All 367 candidates on /accuracy/comparisons were read. 7 now compare within a tolerance (1e-9 relative): electrical add-on (2 places), process dispersion, process vessel, PartCraft lattice, PDF rectangle corners (isAxisRect), window cut-list part merge. The other 277 were left exact on purpose (whole numbers, copied values, zero guards, typed codes, triangulation and ordering tie-breaks) and tagged with the reason in plain words. Every change is on /accuracy/changes with before, after, UTC time and a revert command (node tools/accuracy-equality/fix.mjs revert EQ-n). a Discord member (/lab) only. Not done: live shared shell (engines/risk/weibull.js, calc.js:240) waits for a release go; 6 needs-review items (EQ-0094, 0209, 0215, 0248, 0273, 0279) still to decide; app suites not re-run, edited files only checked to parse; reviewers' reasons come from reading code, not running it.

CadCraftPartCraft Built · Live – – From: community (Site) community comment, accuracy review 2026-11-07
FixFX.117 Link to FX.117Comment on FX.117 Accuracy Changes tab: search, filters, and a before/after check on each fix (1,000,000 inputs)

Owner 2026-11-07. /accuracy/changes now has a search box, tag chips and App / What happened / Before and after filters (server-side, 50 a page). Each of the 7 fixes was run before and after on 1,000,000 generated inputs (tools/accuracy-equality/verify.mjs, one recipe per change in checks/): all 7 show 'Corrected' (the old text was wrong on 13 to 45 percent of inputs, the new text on none) and link to /accuracy/changes/EQ-n with counts, samples and the seed; the raw file is /accuracy/changes/EQ-n.json and lives in core/data/equality-results/ so it can be copied to a CDN (.env NUMERICS_RESULTS_CDN makes the links point there). Limits: it runs the changed comparison text with generated inputs, not the whole app; the 'right answer' is within 1e-12 relative, which is my definition; 277 tag-only entries have nothing to compare. Not done: no revert button on the page; app suites not re-run.

CadCraftPartCraft Built · Live – – From: owner (Site) owner request 2026-11-07
FixFX.137 Link to FX.137Comment on FX.137 Arc: all ten methods (3-Point, Start/Center/End/Angle/Length, Start/End/Angle/Direction/Radius, Center/Start/End/Angle/Length) and Continue

The Arc tool only offered a start point or a centre. Now every method is there, in CadCraft, ModelCraft, PartCraft sketches, MarkupCraft and TakeoffCraft, from one shared library (lib/arcs, copies via tools/arcs/sync.mjs). Arcs run counter-clockwise; a negative angle or chord length takes the clockwise arc, a negative radius the major arc. Angle, length, radius and direction can be clicked or typed. CadCraft also has Continue (Enter at the start point) tangent to the last line, arc or polyline, and a split button listing the methods. MarkupCraft and TakeoffCraft keep their saved arc formats; PartCraft arcs stay centre/start/end so constraints work. Tests: tools/arcs/test.mjs, test-cadcraft, test-markupcraft, test-takeoffcraft, tools/partcraft-test/test-sketch-arcs.mjs, tools/modelcraft-test/tools07.mjs. Not yet checked by hand in a browser: MarkupCraft and TakeoffCraft pointer flow, PartCraft split face label, ModelCraft on a tilted face.

CadCraftModelCraftMarkupCraftTakeoffCraftPartCraft App code Built · Live – The reporter to try it in /lab. From: a CadCraft user (Staff) email 2026-11-08
FixFX.140 Link to FX.140Comment on FX.140 Resin slicing: faster on big screens and dense miniature meshes, and less memory

A tester reported the resin slicer crashed while slicing; they later said the model was a dense mesh from a miniatures set, a few MB, not regular geometry. The cause is not confirmed and no crash was reproduced, but tests found three real problems. (1) Drawing: the page spent most of its time turning each layer into a 12K picture (59 million pixels a layer); a 100 mm part at 0.05 mm took over 280 s. Now only the rows a layer lights are touched, one buffer is reused, and dark rows are written as single runs: a 60 mm part 151 s to 27 s, the 100 mm one over 280 s to 100 s. (2) Dense meshes: the island check ran an exact overlap test for every small piece of every layer (40 of 52 s on a 40,000-triangle noisy ball with supports); the overlap of the whole layers is now found once and cut into pieces, same island counts as before (251 = 251 on a test mesh), 52 s to 22 s. The cavity of a hollow part is worked out on an outline simplified by half a pixel (about 25 percent faster, wall within half a pixel). (3) Memory: a 40-piece, 139,000-triangle mesh at 0.03 mm, hollow with supports, peaked at 1.98 GB (enough to kill a browser tab), because every layer's pieces were kept to the end; temporary shapes are now given back at once: 1.20 GB, and it finishes in about 4.5 minutes where it ran past 7. Layers are identical to before the change except the half-pixel cavity. With RSN.8 the slicing also runs on a worker thread, so the page cannot freeze. Not tried on a real printer or on the tester's own file.

BimCraftModelCraftPartCraft App code Built · Live – The tester to try again in /lab and say what happens (printer, layer height, hollow/supports, model size). From: Discord community (Discord) Discord 2026-11-08: "it crashed while slicing"
FixFX.155 Link to FX.155Comment on FX.155 CadCraft: no Arc drop-down in the default toolbar, and the ribbon Arc menu showed 6 of its 12 tools

CadCraft default toolbar (ui.inc): Arc and Circle had no drop-down; the eleven arc methods and the two circle methods sat only under Draw > More. Each now has a caret beside the button listing its ways to draw (moved out of More). FX.137 added the eleven ways to draw an arc, but the shared menu code (assets/js/app-input.js) kept only the first 6 tools of any split button, and dropped the rest without a word. CadCraft's Arc and PartCraft's sketch Arc (12 tools each) lost half their list; no other built-in split in any app is longer than 6. The limit is now 16, and a split cut to fit is reported like any other bad menu entry instead of vanishing. New test tools/shell-test/input-splits-test.mjs runs every built-in menu style of every app through the sanitiser and fails if anything is dropped (it fails on the old limit of 6, passes on 16). Installed 0.9.0 desktop builds carry their own copy of the menu code, so they need the 0.9.1 build (docs/0.9.1.md, 91.1); the web edition has the fix now.

CadCraftPartCraft App code Built · Live – The reporter to try it in /lab; the 0.9.1 build. From: a CadCraft user (Staff) email 2026-11-08
FixFX.156 Link to FX.156Comment on FX.156 Tooltips: one Bootstrap engine everywhere; the other tooltip methods are gone

Tips were drawn five ways: app-tooltips.js (Bootstrap, from title), a hand-made .ws-tooltip div in the workspace, a second Bootstrap instance for cut-off text in Settings, one each for the area badge, the download copy button and CivilCraft's narrow number boxes, and a CSS ::after bubble on the status bars. Now app-tooltips.js is the only one: it reads data-ws-reason, title or an old data-bs-title, and offers ccTooltips.showText(el, text) for text a page computes (cut-off text, Copied, a clipped number). The site footer and admin footer load it too, so public pages match the apps. Popped-out ribbon, panel and dialog windows get Bootstrap and the engine through ccTooltips.attach(win), so they show the same tips. Same look everywhere (.tooltip.cc-tip).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – The 0.9.1 build (desktop installers carry the shared files from their pack date). From: the owner (Staff) owner 2026-11-09
Owner-reported, 2026-11-09 10
FixFX.147 Link to FX.147Comment on FX.147 All apps: a panel tab strip that does not fit scrolls (visible chevrons) instead of cutting tabs off

Owner, 2026-11-09 (MarkupCraft right panel): the tab row (Properties, Markups, Punch list, Tasks, Notes, Field, Tool chest) was cut off with no way to scroll; only widening the panel reached the last tab. Tab labels never wrap.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.148 Link to FX.148Comment on FX.148 All apps: every panel and sub-section header is title, lock, caret at the far right (open down, closed up); lock at 50% opacity

Owner, 2026-11-09 (MarkupCraft, DetailCraft, CivilCraft, CadCraft panels): carets were on the left, lock icons hung off the title, CivilCraft's sections had neither, carets did not line up. One shared header; the direction is one CSS variable (--af-caret-open / --af-caret-closed); --cc-lock-opacity .5. A lint reads the DOM of every app. Sections that were open stay open by default.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 2 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.149 Link to FX.149Comment on FX.149 All apps: every tooltip is a Bootstrap tooltip

Owner, 2026-11-09: the top-bar icon buttons showed the browser's native title tooltip. Rule: all tooltips are Bootstrap (local 5.3). One delegated initialiser upgrades every title in the shell; no double tooltip; keyboard focus shows it.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.150 Link to FX.150Comment on FX.150 All apps: the row-remove x is small and shared; the start/help card has a close x

Owner, 2026-11-09 (DetailCraft Levels rows; the 'Start a model' card): the x buttons were too large, and the start card could not be dismissed. One compact .shell-x style; the start card closes, is remembered per app, and comes back from the palette.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.151 Link to FX.151Comment on FX.151 All apps: add-on toolbar buttons look and behave like core ribbon buttons (PartCraft Print stage)

Owner, 2026-11-09: the Print stage button had no gap between icon and label and a non-standard grey fill and white border. The add-on loader mistook the right panel's pin tab for the toolbar; the button now carries the core tool class (same computed style at rest in PartCraft, BimCraft, ModelCraft).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.152 Link to FX.152Comment on FX.152 DetailCraft and the other apps: the mass readout ("0 kg") belongs in a panel section, not a fixed corner pill

Owner, 2026-11-09: the '0 kg' pill sat in a fixed corner and could not move; it should really be in a panel. Moves into a section of the panel (title, lock, caret) so it docks, folds and floats with the panel system; the fixed-corner widgets of the other apps are audited.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.153 Link to FX.153Comment on FX.153 All apps: browser tab titles and favicons follow one pattern

Owner, 2026-11-09 (tab strip screenshot): DetailCraft read 'Untitled — DetailCraft' while the others read '<App> — Lab | CadCraft'; favicons missing or inconsistent. Pattern: '<App> | CadCraft' on /use, '<App> — Lab | CadCraft' on /lab, '<document> — <App> | CadCraft' with a document, '| CadCraft' always last; each app has its own icon (SVG plus raster fallbacks).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
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