Release planning

CadCraft 0.9 impact map

Every fix and feature lined up for 0.9, and what each one touches: which apps, and which layers of the stack.

ProjectCadCraft
Sheet0.9 impact
Items273
Date2026-11-09
115Fix
147Feature
4Spike
0Platform
0Site ops
0Sanity check
7Decision
≈ 0days in the written 0.9 plans
  • Planned 0 on the plan for the release it is filed under
  • Built 271 built and working in /lab (the dev builds). Whether the public has it is its reach: "in the lab", "Live" (the last gate) or "switched off"; see docs/REACH-LIVE.md
  • Partly built 1 part of it is built in /lab; the rest waits (see "Waits on")
  • Promised 0 the live site already says it is coming
  • Moved 0 moved here from an earlier release or wishlist
  • Found 0 bug found after a release shipped; fixed in a point release or the next one
  • Candidate 0 recommended in a spike or session log; owner to choose
  • Community please test 0 built and in /use; a Discord post gives the steps and the expected result and asks people to try it on their own devices, files or know-how
  • Decision Time 0 a decision, check, file, key, flag or go only you can give; folds into the list once answered

Built means built and working in the lab. Live means the public can use it, and is the last gate: 270 Built · Live, 1 Built · in the lab.

Sheet 1 · impact areas

Where 0.9 lands

How many items touch each app and each layer, by kind. One item can touch several areas, so the rows add up to more than the item count. Pick a row to filter the schedule below.

Impact areaFixFeatureSpikePlatformSite opsSanity checkDecisionAll
Apps
CadCraft 38 36 – – – – 2 76
BimCraft 27 53 2 – – – – 82
ModelCraft 19 45 2 – – – 2 68
MarkupCraft 16 11 – – – – – 27
TakeoffCraft 18 7 – – – – – 25
CivilCraft 14 32 – – – – – 46
DetailCraft 13 13 – – – – – 26
PartCraft 18 27 1 – – – – 46
Studio 2 5 1 – – – – 8
SuperCad Studio 22 17 – – – – – 39
Layers
Site and services 7 11 – – – – 5 23
Desktop host 1 1 1 – – – – 3
App shell 2 1 – – – – – 3
App code 10 28 3 – – – 3 44
Our engines – 12 1 – – – 1 14
Vendor engines – – – – – – – 0
Drawing surface – – – – – – – 0
Help and words 1 2 – – – – 1 4
Tests and tooling – – – – – – – 0

Sheet 2 · schedule

Every fix and feature

Grouped by track. App chips carry each app’s layer colour; Studio is in ink. "Waits on" names what has to happen first; the small lines under it say who asked and where the item is written up.

Add an item Fork map (Rust and C++ forks) The roadmap

Issues sync every 10 minutes; last sync Nov 9, 2026 6:40 pm.

ItemWhatAppsLayersStatusDaysWaits onIssues
Suggestions (Track SX) 25
FeatureSU.1112 Link to SU.1112Comment on SU.1112 Live in every app: see each other's cursors and names while co-editing

Asked (#1112, Oct 28): collaboration where people see each other's cursors, so working in teams is easier. CadCraft's Live already shows other people's cursors and selections (live.js presence). Do: the same presence layer in the other apps' Live sessions (cursor, name colour, selection), reusing the CadCraft code through the shared Live library. Relates to DC.27 and EG.41. **Implementation started 2026-11-02** (0.9 pick #7, second five, hardest first; session `live-cursors-09`, log docs/0.9-sessions/live-cursors-09.md). Status moves to Partly built or Built only when the code is reachable and tested (rule 49). **Built 2026-11-02** (session `live-cursors-09`, log docs/0.9-sessions/live-cursors-09.md): one shared presence layer (assets/js/live-presence.js, synced by tools/shell/sync.mjs) with a thin adapter in each app's live.js; BimCraft, ModelCraft, TakeoffCraft, CivilCraft, DetailCraft and PartCraft now show cursors, names in the person's color and selections; CadCraft and MarkupCraft keep their own views on the same palette. Tested with two real pages per app (tools/live-apps-test/browser-apps.mjs) and test-presence.mjs.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 6 – From: site suggestion (Suggestion) docs/0.9-PLAN.md § 9, from /admin/suggestions 2026-11-02
Drafting and app features 4
FixTK.1 Link to TK.1Comment on TK.1 TakeoffCraft: show lengths in meters, centimeters or millimeters

TakeoffCraft's own settings tab gets "Show lengths as": Follow Global (the metric length unit starred in Settings > Global > Units, else feet-inches), Feet-inches, m, cm or mm. It changes how lengths read on the sheet, in the status bar and in the panels, and the heights too: item height/depth, thickness, head, base and the Levels dialog; a bare number typed in a height field is read in the shown unit. The 1/16, 1/8 and 1/4 inch picker shows only for feet-inches. Display only: quantities, costs and exports still use the exact lengths. Asked for on Discord (a user could not find a meters option). Built in the a Discord member build, checked by syntax and number formatting; not yet tried in a browser.

TakeoffCraft App code Built · Live – – From: Discord community (Discord) Discord, 2026-11-03
Fixes 104
FixFX.16 Link to FX.16Comment on FX.16 TakeoffCraft: areas in m² on the drawing, wall area in the tables, currency symbol

Reported on lab pass 18 (TK.1) by a Greek tester: (1) an area measured with a metric item showed m² in the table but 'SF' in the drawing label and the mark panel. Now one areaShow() writes m² when the item is priced in metric or lengths show metric (m/cm/mm), else SF; used for the drawing tag, the mark panel (area, back-outs, plan area, outline, cut-outs, wall area). (2) A linear item with a height only showed its wall area in the item editor; the Items list now ends 'wall 12.34 m²' and the by-item quantities table gets a note row under it (length × height). Tiling a bathroom: floor = an area item in m², walls = a linear item with the wall height (or an assembly component with formula A priced per m²). Not built: one combined floor + walls total, or pricing a linear item per m² directly. (3) New Settings › TakeoffCraft › Currency symbol ($ € £ CHF kr zł R A$ C$): prices, bid PDF, CSV/XLSX number formats. Display only, nothing converted, per viewer (not saved in the project file). Existing suite 1196 pass; no new test, not tried in a browser; other languages show English for the new strings.

TakeoffCraft Built · Live – – From: site feedback (Site) lab pass 18 feedback 2026-11-03
FeatureFX.56 Link to FX.56Comment on FX.56 Auto-focus panel (Settings › Global) and split tool tiles

Owner 2026-11-05. (1) Auto-focus panel: one engine in the shell (window.ccAutoFocus in assets/js/app-settings.js, CSS in app-shell.css, strings in lang/shell): a panel with several sections opens one and closes the others, a lock beside the caret keeps a section open, remembered per panel; a menu command opens the section it works with; a Settings switch (cc-autofocus, default on) lets people choose how the apps work best. CivilCraft: the left panel (Landscape on) and the Properties panel (groups by heading). The other seven apps adopt it by registering their panels. (2) CivilCraft Landscape ribbon tiles that hold several tools (Grade, Hardscape, Areas, Levels, Irrigation) are split buttons: the icon runs the tool used last, the edge with the arrow opens the menu (civilcraft/a Discord member/split-menu.js); the same pattern is wanted in the other apps. Tested headless: panels, setting on/off, split clicks; Landscape 533/0. Added 2026-11-05: Hardscape, Areas and Levels have their own sections in the Landscape panel (tools + what is drawn); the toolbox (layouts with a tool list) joins the auto-focus panel: its groups close each other, and the toolbox group and the panel section follow each other (shell: ccAutoFocus mode details, app-workspace.js tbxAf; civil link in landscape-ui.js). 2026-11-05 all eight apps: window.ccAutoFocus.auto() folds every app side panel with two or more sections (a section heading or its *-sec-head bar; MarkupCraft details sections; toolbox groups in the toolbox layouts), no per-app code; Settings › Global › Auto-focus panels switches it off. Split tool tiles stay CivilCraft-only until the other apps ask. Command links 2026-11-05: a tool that works with a panel section opens it (app-settings.js LINKS table, one line per rule): CadCraft constraint and parameter commands to Parameters; TakeoffCraft measuring tools to Items and note/cloud/highlight to Markups; ModelCraft Paint to Colors. The other apps have no tool with a section of its own yet; add a rule when one does. Command links 2026-11-05: a tool that works with a panel section opens it (app-settings.js LINKS table, one line per rule): CadCraft constraint and parameter commands to Parameters; TakeoffCraft measuring tools to Items and note/cloud/highlight to Markups; ModelCraft Paint to Colors. The other apps have no tool with a section of its own yet; add a rule when one does.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – in /lab; owner to try From: owner (Owner) owner request 2026-11-05
FixFX.61 Link to FX.61Comment on FX.61 Apps that read or draw walls (DetailCraft, TakeoffCraft, CivilCraft hardscape): check what stored joins change

Wall tool spec (Duncan, 2026-11-05), tracked at /roadmap-internal 'BimCraft wall tool specification'. Assessed 2026-11-05, no change yet. DetailCraft: wallPanel frames one wall at a time (lib: framing.js); corner and T framing (extra studs, backers) would follow a join record once it exists. TakeoffCraft: scene3d wall strips and wallOutline use mitred joints for takeoff; counts should not change, but check them against BimCraft's net-of-joins quantities after FX.57. CivilCraft landscape: hardscape walls (retaining / freestanding polylines) have no join model; two garden walls meeting at a T are drawn as separate runs. Wanted: after FX.57 lands, re-run each app's wall quantities and drawings on a joined-wall file and file a row for each real difference; do not add join code to these apps by hand. ModelCraft (print-walls is wall thickness for printing), MarkupCraft and PartCraft have no joined walls. walls-plan-09 2026-11-06: Checked 2026-11-06 (read the code and measured): DetailCraft, TakeoffCraft and CivilCraft hardscape read neither the join record, nor a wall's thickness, nor CADCRAFT_WALL. DetailCraft wallPanel takes a spec (length, height, openings, stud sizes); TakeoffCraft's wallOutline is its own mitred run with a thickness it is given; CivilCraft hardscape walls are open polylines with their own thickness. Measured: a CadCraft DXF of a four-wall room opened with TakeoffCraft's and CivilCraft's readers gives 4 INSERTs and 8 LINEs in 4 anonymous blocks, extended data kept, nothing else read; so a stored join changes none of their quantities. What would change: nothing breaks. Corner and T framing in DetailCraft and joined hardscape runs in CivilCraft would be NEW features that could read the record (no row made: nothing differs today). Not run on a BimCraft IFC with join records through DetailCraft's IFC export (that it keeps the unknown relationship lines is untested).

TakeoffCraftCivilCraftDetailCraft Built · Live 1 – From: Duncan (Session) Duncan, wall tool specification 2026-11-05 (page 2)
FixFX.69 Link to FX.69Comment on FX.69 Two stale tests: TakeoffCraft learn.mjs expected the released build to ignore learn data; the BimCraft IDS browser test clicked a folded Undo

Found by suggestions-sweep-09 (2026-11-05), fixed by suggestions-followup-09 the same day; tests only, no app change (the app fix found on the way is the row above). (1) tools/takeoffcraft-test/learn.mjs loaded `current` as "the frozen release before learn"; current is 0.8.1 since 2026-11-02 and ships learn.js (identical to 0.8 and a Discord member). Now: the newest frozen folder WITHOUT learn.js (0.7) must ignore the section, and current (0.8.1) must read it back identical. Before 104/1, after 107/0. (2) tools/ids/browser-bimcraft.mjs clicked [data-undo] / [data-save] in the left panel's Changes section, which the shell's Auto-focus panel (app-settings.js, on by default) folds while the IDS section is open: by design, not a regression. It now asserts that fold, undoes with the toolbar Undo and with Ctrl+Z (both proven to remove the IDS reference and its 13 problems; Ctrl+Y brings them back), saves with Ctrl+S, and waits for 'Saved' before reopening (sooner is refused with 'Still working on the last one…', correct). Before 13/1 (the run stopped at undo), after 30/0.

BimCraftTakeoffCraft Built · Live 0.1 – From: session (Session) docs/0.9-sessions/suggestions-sweep-09.md § Follow-up
FixFX.77 Link to FX.77Comment on FX.77 Studio and browser-edition packers: stale file lists (suite stubs, hub files, docinfo and About modules)

Found by mounts-09 2026-11-06 while building the Studio suite for the undo test. (1) studio/pack/suite-stubs.php WORKSPACE_MODULES lacked app-workspace-icons.js and app-workspace-vector.js, so node pack/suite.mjs stopped with "a plain re-render differs from the edition's index.html" for every app: a Studio rebuild could not have been made. (2) pack/suite.mjs HUB_FILES did not copy the new hub/undo-journal.js. (3) tools/shell-test/test-packed-imports.mjs failed 6 checks: devshell/edition.php and devshell/pack.php lacked docinfo.js, app-docinfo.js and app-about.js (DI.1, ABT.1), so packaged editions would have asked for files that are not there. All three lists fixed; the suite packs for cadcraft, detailcraft and takeoffcraft and the test reports "all packers list every imported shell file". The full eight-app suite was not rebuilt here.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 0.5 – docs/0.9-sessions/mounts-09.md
FixFX.78 Link to FX.78Comment on FX.78 Tests: the team button sits in a folded panel section; add-on buttons are not registry commands

mounts-09 2026-11-06: tools/bimcraft-test/browser-r5.mjs clicked [data-model-team] while the shell's panel accordion had its section folded (a person opens the section first; the test now does too). tools/shell-test/browser-input-apps.mjs's "every toolbar button is a registry command" no longer lists add-on buttons (data-addon-tool), as print-09 asked; ModelCraft's 3D Print button passes. Still failing there, not from this session: "Move the Tools toolbar" (the toolbar tear grip) and the Settings style-card radio that is not visible; and tools/civil-mount-test/browser.mjs la4 clicks the first of two "Ground modifiers" menu items, which is hidden.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 0.5 – docs/0.9-sessions/mounts-09.md
FixFX.83 Link to FX.83Comment on FX.83 Settings > Layout: the layouts are a drop-down of two-line choices, not a long radio list

The layout list (built-ins plus add-on and imported layouts) grew into a long radio column. Now a button shows the chosen layout (icon, name, hint) and opens a pop-up list of two-line choices, scrolling past 24rem. The radios stay inside the pop-up, so picking, the extras list, Remove and the keyboard (arrows between layouts) work as before; Esc, a pick or a click elsewhere closes it; without JS the list just shows. Files: app-settings.inc, app-settings.js (wsCur, wsOpen), app-shell.css. Checked: syntax and php -l; not yet tried in a browser. Owner tried it in /lab 2026-11-06: works.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraftSuperCad Studio App shell Built · Live – – From: owner (Owner) owner request 2026-11-06
FixFX.116 Link to FX.116Comment on FX.116 TakeoffCraft: no 1:150 or 1:75 metric scale presets

Asked in support message #1301 (drawings at 1:150): the metric presets went 1:100 to 1:200. Added 1:75 and 1:150 (now 32 presets, 14 metric) in units.js; the Scale presets help topic lists them and the count is corrected, help rebuilt. bin/test-takeoffcraft.mjs 1197 of 1197 (count updated, new check that both are metric). Not checked: the preset list on screen in a browser.

TakeoffCraft Built · Live – – From: Tom (Site) support message #1301 2026-11-07
FixFX.133 Link to FX.133Comment on FX.133 TakeoffCraft: item list quantity label broke the page (itq0 not defined)

Found while testing TKW.1 in the real page: qtyLabel in takeoffcraft.js (a Discord member) read itq0.conds and t.conds, a half-finished rename of the quantity map (it.conds and tq0.conds are right), so the page threw on load and no browser test could open. Corrected the two names. Separate, not fixed: tools/takeoffcraft-test/browser-propgrid.mjs fails in a fresh profile because the shell Auto-focus panel folds the item grid; browser-weights-temps.mjs switches it off first.

TakeoffCraft Built · Live – – found testing TKW.1 2026-11-08
FixFX.137 Link to FX.137Comment on FX.137 Arc: all ten methods (3-Point, Start/Center/End/Angle/Length, Start/End/Angle/Direction/Radius, Center/Start/End/Angle/Length) and Continue

The Arc tool only offered a start point or a centre. Now every method is there, in CadCraft, ModelCraft, PartCraft sketches, MarkupCraft and TakeoffCraft, from one shared library (lib/arcs, copies via tools/arcs/sync.mjs). Arcs run counter-clockwise; a negative angle or chord length takes the clockwise arc, a negative radius the major arc. Angle, length, radius and direction can be clicked or typed. CadCraft also has Continue (Enter at the start point) tangent to the last line, arc or polyline, and a split button listing the methods. MarkupCraft and TakeoffCraft keep their saved arc formats; PartCraft arcs stay centre/start/end so constraints work. Tests: tools/arcs/test.mjs, test-cadcraft, test-markupcraft, test-takeoffcraft, tools/partcraft-test/test-sketch-arcs.mjs, tools/modelcraft-test/tools07.mjs. Not yet checked by hand in a browser: MarkupCraft and TakeoffCraft pointer flow, PartCraft split face label, ModelCraft on a tilted face.

CadCraftModelCraftMarkupCraftTakeoffCraftPartCraft App code Built · Live – The reporter to try it in /lab. From: a CadCraft user (Staff) email 2026-11-08
FixFX.156 Link to FX.156Comment on FX.156 Tooltips: one Bootstrap engine everywhere; the other tooltip methods are gone

Tips were drawn five ways: app-tooltips.js (Bootstrap, from title), a hand-made .ws-tooltip div in the workspace, a second Bootstrap instance for cut-off text in Settings, one each for the area badge, the download copy button and CivilCraft's narrow number boxes, and a CSS ::after bubble on the status bars. Now app-tooltips.js is the only one: it reads data-ws-reason, title or an old data-bs-title, and offers ccTooltips.showText(el, text) for text a page computes (cut-off text, Copied, a clipped number). The site footer and admin footer load it too, so public pages match the apps. Popped-out ribbon, panel and dialog windows get Bootstrap and the engine through ccTooltips.attach(win), so they show the same tips. Same look everywhere (.tooltip.cc-tip).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – The 0.9.1 build (desktop installers carry the shared files from their pack date). From: the owner (Staff) owner 2026-11-09
Education (Track ED) 2
FeatureED.1 Link to ED.1Comment on ED.1 Live TeamWork: follow the teacher (follow the presenter)

Owner 2026-11-03 (educator kit): "allow students to follow the teacher". Built in a Live TeamWork session (assets/js/live-follow.js, shared by every app that uses the live presence layer; CadCraft and MarkupCraft mount it from their own live UI). A person can choose Follow on another person's name and their view moves with the presenter's: 2D camera centre and zoom (a smaller window zooms out to show all of the leader's view), 3D eye, target, field of view and parallel height, and the sheet, storey or space when the app can open it. The host can press "Ask everyone to follow me"; each joiner can still step away. Following stops by itself when the follower pans, zooms or orbits on their own, and a chip names who they were following and offers to rejoin. The view travels in the existing presence message, newest only, and nothing about it is saved in the file. Not tried in a live session with real students; the educator kit copy can now mention it.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraftStudio Built · Live – – From: Owner (Owner)
FeatureED.2 Link to ED.2Comment on ED.2 Live TeamWork: class view, the teacher looks in on each student's work

Owner 2026-11-03 (educator kit): "allow instructor to look at student progress". Built as the people list in Live TeamWork (same module, assets/js/live-follow.js): everyone in the session with their colour and name, the tool they are running, the sheet they are on, how many edits this window saw from them and when the last one was, and a Follow button on each, so the teacher can go to a student's view. Names from other people reach the page as text only. NOT built from the first plan: students each working in their own drawing inside a class room, a live thumbnail of each student's work, and "Look in" read-only or "Help" with a separate viewer role. Today the class works in one shared drawing and the teacher sees the class at a glance in the list. Not tried in a live session with real students.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraftStudio Built · Live – – From: Owner (Owner)
Library 8
FeatureLIB.C1 Link to LIB.C1Comment on LIB.C1 Library collections: the Library is the one home of every object; each app starts from a default collection

Owner 2026-11-05: library as the primary source of all object information; CivilCraft gets a default collection from the Library (its plants and items), usable in every app. Spec docs/0.9-LIBRARY-COLLECTIONS.md. Built: collections tables (migration 124), LibraryCollections, GET /api/v1/library/collections[/<slug>|/app/<app>], bin/library-collection-make.php, test bin/test-library-collections.php (17/0). Next: publish the 421 seed plants (bin/library-import-plants.php, dry run clean), make civilcraft-landscape the CivilCraft default, then CivilCraft Landscape loads it (C.3), places any Library item (C.4), other apps add it (C.5). Parametric Library objects (params + generator) are a separate track. C.2 done 2026-11-05: 421 seed plants published as Library plant items (system author), collection civilcraft-landscape published and set as CivilCraft default; served at /api/v1/library/collections/app/civilcraft. C.3 started 2026-11-05 (in /lab): the Plants section says where its list came from (the civilcraft-landscape collection, count, revision, or the built-in list when the Library is unreachable); Landscape panel sections fold shut and a menu command opens the one it works with (landscape/fold.js). The app still reads plants.csv for the data; reading the collection manifest itself comes next. C.3 done 2026-11-05 (in /lab): CivilCraft Landscape now reads its plants from its default collection (GET /api/v1/library/collections/app/civilcraft/plants.csv; every published plant when no collection is set; the built-in list when the Library cannot be reached). Panel sections: opening one shuts the others unless locked (lock icon by the caret). Landscape tests 533/0, collections 17/0. C.4 (place any Library item) and C.5 (other apps) still planned.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft App code Built · Live – – From: owner (Owner) owner direction 2026-11-05
Units 1
FeatureTKW.1 Link to TKW.1Comment on TKW.1 Weight and temperature units (kg, lb, t, ton; °C, °F, K, °R)

Asked in support message #1329 (metric in the quick properties, kilograms, Celsius). Owner 2026-11-08: build weight and temperatures, both F and C, into 0.9. Shared table lib/units gets two kinds: mass (mg, g, kg, tonne, oz, lb, ton, long ton; exact factors from the 1959 pound) and temperature (K, °C, °F, °R; offset scales, converted without a detour through kelvin for C and F, negative values read correctly); Settings › Global › Units lists them (en, es-MX, id words). TakeoffCraft: lb, ton, kg and t as typed-quantity units (priced like CY), an optional Temperature on every item typed and shown in °C or °F (Settings › TakeoffCraft: Follow Global / °C / °F), kept in kelvin. bin/test-units.mjs 261/0, bin/test-takeoffcraft.mjs 1210/0. Seen in the real /lab page: browser-weights-temps.mjs 12/12 (unit lists, temperature typed in C and F, display setting, undo). Temperatures are absolute (a difference is not converted). Reports/exports do not carry the item temperature yet. Reply sent 2026-11-08 (support #1329, answered). No account for abdulrahman.mahmoud@almada-eg.com yet: the reply invites him to sign up; grant the lab pass (TakeoffCraft, a Discord member) when the account appears.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live – requester account for the lab pass From: Abdulrahman Mahmoud (Site) support message #1329 2026-11-08
Owner-reported, 2026-11-09 10
FixFX.147 Link to FX.147Comment on FX.147 All apps: a panel tab strip that does not fit scrolls (visible chevrons) instead of cutting tabs off

Owner, 2026-11-09 (MarkupCraft right panel): the tab row (Properties, Markups, Punch list, Tasks, Notes, Field, Tool chest) was cut off with no way to scroll; only widening the panel reached the last tab. Tab labels never wrap.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.148 Link to FX.148Comment on FX.148 All apps: every panel and sub-section header is title, lock, caret at the far right (open down, closed up); lock at 50% opacity

Owner, 2026-11-09 (MarkupCraft, DetailCraft, CivilCraft, CadCraft panels): carets were on the left, lock icons hung off the title, CivilCraft's sections had neither, carets did not line up. One shared header; the direction is one CSS variable (--af-caret-open / --af-caret-closed); --cc-lock-opacity .5. A lint reads the DOM of every app. Sections that were open stay open by default.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 2 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.149 Link to FX.149Comment on FX.149 All apps: every tooltip is a Bootstrap tooltip

Owner, 2026-11-09: the top-bar icon buttons showed the browser's native title tooltip. Rule: all tooltips are Bootstrap (local 5.3). One delegated initialiser upgrades every title in the shell; no double tooltip; keyboard focus shows it.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.150 Link to FX.150Comment on FX.150 All apps: the row-remove x is small and shared; the start/help card has a close x

Owner, 2026-11-09 (DetailCraft Levels rows; the 'Start a model' card): the x buttons were too large, and the start card could not be dismissed. One compact .shell-x style; the start card closes, is remembered per app, and comes back from the palette.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.151 Link to FX.151Comment on FX.151 All apps: add-on toolbar buttons look and behave like core ribbon buttons (PartCraft Print stage)

Owner, 2026-11-09: the Print stage button had no gap between icon and label and a non-standard grey fill and white border. The add-on loader mistook the right panel's pin tab for the toolbar; the button now carries the core tool class (same computed style at rest in PartCraft, BimCraft, ModelCraft).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.152 Link to FX.152Comment on FX.152 DetailCraft and the other apps: the mass readout ("0 kg") belongs in a panel section, not a fixed corner pill

Owner, 2026-11-09: the '0 kg' pill sat in a fixed corner and could not move; it should really be in a panel. Moves into a section of the panel (title, lock, caret) so it docks, folds and floats with the panel system; the fixed-corner widgets of the other apps are audited.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
FixFX.153 Link to FX.153Comment on FX.153 All apps: browser tab titles and favicons follow one pattern

Owner, 2026-11-09 (tab strip screenshot): DetailCraft read 'Untitled — DetailCraft' while the others read '<App> — Lab | CadCraft'; favicons missing or inconsistent. Pattern: '<App> | CadCraft' on /use, '<App> — Lab | CadCraft' on /lab, '<document> — <App> | CadCraft' with a document, '| CadCraft' always last; each app has its own icon (SVG plus raster fallbacks).

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Built · Live 1 Checked 2026-11-09: in /lab and the 0.9 web folders. Desktop installers staged, not published; ship as 0.9.1 on the owner's go (docs/0.9.1.md 91.2). docs/results/0.9/2026-11-09-suites-fix-ui.md
Layouts 1
FeatureRH.1 Link to RH.1Comment on RH.1 Rhino layout, Rhino keys and four views (Top, Perspective, Front, Right)

A built-in layout called Rhino (Settings › Global › Layout) and, as a separate setting, a Rhino key set (Settings › <App> › Menus, keys and mouse), for people who model with curves, surfaces and solids from a command line. Asked on Discord by a first-time visitor: the top, right, front and perspective views as an option, plus Rhino shortcuts. Layout (all eight apps): menus File Edit View Curve Surface Solid Mesh Dimension Transform Tools Analyze Render Panels Help (menubar set=rhino, each command under one menu; the verb decides for mixed groups), tool rows, two columns of tools left, panel right, command line in the status strip. New block `viewports` (layout four), filled only by apps that offer it: ModelCraft shows Top, Perspective, Front and Right at once (viewports-mc.js). One view is active and is the real view (picking, tools, keys unchanged); a click activates another; Zoom extents refits all; Ctrl+M maximizes and restores; leaving the layout gives the single view back. Keys (ModelCraft style `rhino`): typed Rhino command names (Line, Box, Extrude, Move, BooleanUnion, Top, Undo, 4View…) run the closest ModelCraft command; Ctrl+G, Ctrl+Shift+G, Ctrl+H, Ctrl+Alt+H, F9, Ctrl+Shift+E, Ctrl+M; right button turns the view, Shift+right pans. The layout's command line tries these words first (ccInput.typed). Not built: Rhino keys and four views in the other seven apps; Enter to repeat; osnap bar; per-view cameras are not saved in the file; other views draw no axes, guides or selection. Ctrl+H, Ctrl+Alt+H and F9 are from memory of Rhino's defaults: a daily user should check. Test: node bin/test-rhino-layout.mjs.

CadCraftBimCraftModelCraftMarkupCraftTakeoffCraftCivilCraftDetailCraftPartCraft Partly built 1 owner look in /lab; a daily Rhino user to check the keys; the other seven apps' keys and views Discord request, 2026-11-09 (the owner answers the requester directly; no lab pass)
Suggest an item

Anyone can send one; no account and no name needed. The team reads each idea, and the ones we take on appear on this page. Please leave out web addresses.